Offline 201.24.49.250:28015 checked 30d ago
My Staging Test
Connect
srv = rust.server("201.24.49.250:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 201.24.49.250:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 17:44 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 84/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 397/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 362/425 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Staging Test rank?
Rank #14,476 on seven-day player hours for My Staging Test, within the top 61% of all ranked servers.
How many players does My Staging Test hold at once?
Offline now for My Staging Test, with the last sample 30 days 6 hours ago.
Server data
What is the Rust version on My Staging Test?
Rust network protocol 2634 and build 166235 on Windows is what My Staging Test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Staging Test, and is it up?
My Staging Test is offline at this refresh; the last response came 30 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 29 September 2026.
Which location does My Staging Test run from?
No region is published by My Staging Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 201.24.49.250:28015 is its address.
Settings and map
Which settings and rules does My Staging Test run?
The name My Staging Test carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on My Staging Test?
The game generates its map: procedural, on My Staging Test.
Wipe schedule
When does My Staging Test wipe, and how often?
The record for My Staging Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 30 days 7 hours ago, and that is the one in play.
Tags, lists
Where does My Staging Test appear among Rust Data lists and filters?
On Rust Data, My Staging Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Staging Test?
Read by the game's server browser, the tags My Staging Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166235 (Build): The server runs build 166235; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into My Staging Test?
Enter client.connect 201.24.49.250:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.