Rust Data

rustdata.spaceservers201.24.49.250:28017.ipynb

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Offline 201.24.49.250:28015 checked 30d ago

My Staging Test

Connect

srv = rust.server("201.24.49.250:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #14,476 # top 61%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
201.24.49.250:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 17:44 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362/425

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Staging Test rank?

Rank #14,476 on seven-day player hours for My Staging Test, within the top 61% of all ranked servers.

How many players does My Staging Test hold at once?

Offline now for My Staging Test, with the last sample 30 days 6 hours ago.

Server data

What is the Rust version on My Staging Test?

Rust network protocol 2634 and build 166235 on Windows is what My Staging Test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Staging Test, and is it up?

My Staging Test is offline at this refresh; the last response came 30 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 29 September 2026.

Which location does My Staging Test run from?

No region is published by My Staging Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 201.24.49.250:28015 is its address.

Settings and map

Which settings and rules does My Staging Test run?

The name My Staging Test carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on My Staging Test?

The game generates its map: procedural, on My Staging Test.

Wipe schedule

When does My Staging Test wipe, and how often?

The record for My Staging Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 30 days 7 hours ago, and that is the one in play.

Tags, lists

Where does My Staging Test appear among Rust Data lists and filters?

On Rust Data, My Staging Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Staging Test?

Read by the game's server browser, the tags My Staging Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166235 (Build): The server runs build 166235; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into My Staging Test?

Enter client.connect 201.24.49.250:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166235
Build The server runs build 166235.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online