Offline 201.254.79.106:28015 checked 6h ago
Test Server - Dont enter
Connect
srv = rust.server("201.254.79.106:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 13:36 UTC20h ago | NaN | NaN | running | 2 |
| 1 | Fri 23 Oct, 23:38 UTC5d ago | 2 | held half | 4.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 201.254.79.106:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 28 Oct 2026, 13:36 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 81 on average | 223/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 97/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 9/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 219/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Test Server - Dont enter rank?
Over the last seven days Test Server - Dont enter sits at #4,375 on player hours, in the top 20% of ranked servers.
What population does Test Server - Dont enter carry?
Test Server - Dont enter returns no live count at this refresh, having last been seen 6 hours ago. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 1 players.
Server data
What Rust version does Test Server - Dont enter run?
Rust network protocol 2635 and build 168909 on Windows is what Test Server - Dont enter runs. The protocol has to match before you can join, and Steam does the updating.
Is Test Server - Dont enter up, and what does its uptime show?
Test Server - Dont enter is offline at this refresh; the last response came 6 hours ago. Uptime of 31% across the last 7 full days: 52 hours of 168. Rust Data logged it first on 17 October 2026.
In which location is Test Server - Dont enter hosted?
No region is published by Test Server - Dont enter. Rust Data does not look up where the machine stands; it shows where a server says it is. 201.254.79.106:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Test Server - Dont enter?
The name Test Server - Dont enter carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on Test Server - Dont enter?
Test Server - Dont enter runs a procedural map, which the game generates.
Wipes and dates
When does Test Server - Dont enter wipe, and on what schedule?
A single wipe each month, the force wipe, is all Test Server - Dont enter does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 20 hours ago. The tags list wipes as monthly.
On Test Server - Dont enter, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which Rust Data filters and lists contain Test Server - Dont enter?
The Rust Data lists that Test Server - Dont enter fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on Test Server - Dont enter hold?
These tags are published by Test Server - Dont enter and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Test Server - Dont enter?
In Rust, F1 opens the console: type client.connect 201.254.79.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.