Rust Data

rustdata.spaceservers201.59.104.76:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 201.59.104.76:28015 checked 4d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("201.59.104.76:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #11,361 # top 51%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
201.59.104.76:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 16:58 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average762/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average414/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average237/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average181/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?

Player hours over seven days put Name of Server as Shown on the Client Server List at #11,361, in the top 51% of the ranked set.

How full does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 4 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What Rust version does Name of Server as Shown on the Client Server List run?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match before you can join, and Steam does the updating.

Is Name of Server as Shown on the Client Server List up, and what does its uptime show?

Offline now for Name of Server as Shown on the Client Server List, last seen 4 days 6 hours ago. Uptime of 2% across the last 4 full days: 2 hours of 96. Rust Data logged it first on 22 October 2026.

Where does Name of Server as Shown on the Client Server List sit?

For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 201.59.104.76:28015 is its address.

Settings and map

What rules and settings are recorded for Name of Server as Shown on the Client Server List?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Name of Server as Shown on the Client Server List loaded?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Wipe schedule

On what schedule does Name of Server as Shown on the Client Server List wipe?

The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 3 hours ago.

Tags and filters

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Name of Server as Shown on the Client Server List?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Name of Server as Shown on the Client Server List?

The manual route: launch Rust, F1, then client.connect 201.59.104.76:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,491 players 11,867 servers online