Offline 201.59.104.76:28015 checked 4d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("201.59.104.76:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 201.59.104.76:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 16:58 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 762/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 51/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 110/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 414/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 237/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 181/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?
Player hours over seven days put Name of Server as Shown on the Client Server List at #11,361, in the top 51% of the ranked set.
How full does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 4 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What Rust version does Name of Server as Shown on the Client Server List run?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match before you can join, and Steam does the updating.
Is Name of Server as Shown on the Client Server List up, and what does its uptime show?
Offline now for Name of Server as Shown on the Client Server List, last seen 4 days 6 hours ago. Uptime of 2% across the last 4 full days: 2 hours of 96. Rust Data logged it first on 22 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 201.59.104.76:28015 is its address.
Settings and map
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Name of Server as Shown on the Client Server List loaded?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List wipe?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 3 hours ago.
Tags and filters
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Name of Server as Shown on the Client Server List?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Name of Server as Shown on the Client Server List?
The manual route: launch Rust, F1, then client.connect 201.59.104.76:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.