Offline 202.155.9.79:35100 checked 33d ago
2_X2 test
Connect
srv = rust.server("202.155.9.79:35110")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 202.155.9.79:35100
- region
- –
- max players
- 650
- group limit
- 100 max
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 01:12 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 810 on average | 357/400 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 601 on average | 137/150 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 373 on average | 99/150 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 42/150 |
| 4 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 330 on average | 768/870 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 314 on average | 62/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 2_X2 test rank?
Rank #16,601 on seven-day player hours for 2_X2 test, within the top 72% of all ranked servers.
How many players does 2_X2 test hold at once?
Offline now for 2_X2 test, with the last sample 33 days ago.
Server facts
What Rust version does 2_X2 test run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by 2_X2 test. Steam updates your game for you, but the protocol must match to join.
How reliable is 2_X2 test, and is it up?
2_X2 test is offline at this refresh; the last response came 33 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.
In which location is 2_X2 test hosted?
No region is published by 2_X2 test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 202.155.9.79:35100.
Map and rules
What rules and settings are recorded for 2_X2 test?
The name carries the figure: 2_X2 test runs 2x gather. 100 players is the maximum per group. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has 2_X2 test loaded?
The game generates its map: procedural, on 2_X2 test.
Wipes and dates
On what schedule does 2_X2 test wipe?
A rhythm cannot be read from the wipes of 2_X2 test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 35 days 5 hours ago.
Tags, lists
Where does 2_X2 test appear among Rust Data lists and filters?
These Rust Data lists include 2_X2 test: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on 2_X2 test hold?
These tags are published by 2_X2 test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp650 (Max players): Slot count: 650; ts100 (Group limit): The team cap is 100; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into 2_X2 test?
Enter client.connect 202.155.9.79:35100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.