Rust Data

rustdata.spaceservers202.155.9.79:35110.ipynb

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Offline 202.155.9.79:35100 checked 33d ago

2_X2 test

2x moddedoxide

Connect

srv = rust.server("202.155.9.79:35110")
print(srv.connect_command)

Right now

srv.summary()
players now 0/650 # 0% full
7-day average 0 # peak –
rank #16,601 # top 72%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
202.155.9.79:35100
region
–
max players
650
group limit
100 max
wipe schedule
–
last wipe
24 Sep 2026, 01:12 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 810 on average357/400
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average137/150
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average99/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average42/150
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average768/870
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average62/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does 2_X2 test rank?

Rank #16,601 on seven-day player hours for 2_X2 test, within the top 72% of all ranked servers.

How many players does 2_X2 test hold at once?

Offline now for 2_X2 test, with the last sample 33 days ago.

Server facts

What Rust version does 2_X2 test run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by 2_X2 test. Steam updates your game for you, but the protocol must match to join.

How reliable is 2_X2 test, and is it up?

2_X2 test is offline at this refresh; the last response came 33 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is 2_X2 test hosted?

No region is published by 2_X2 test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 202.155.9.79:35100.

Map and rules

What rules and settings are recorded for 2_X2 test?

The name carries the figure: 2_X2 test runs 2x gather. 100 players is the maximum per group. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has 2_X2 test loaded?

The game generates its map: procedural, on 2_X2 test.

Wipes and dates

On what schedule does 2_X2 test wipe?

A rhythm cannot be read from the wipes of 2_X2 test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 35 days 5 hours ago.

Tags, lists

Where does 2_X2 test appear among Rust Data lists and filters?

These Rust Data lists include 2_X2 test: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on 2_X2 test hold?

These tags are published by 2_X2 test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp650 (Max players): Slot count: 650; ts100 (Group limit): The team cap is 100; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into 2_X2 test?

Enter client.connect 202.155.9.79:35100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp650
Max players Slot count: 650.
ts100
Group limit The team cap is 100.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,116 players 11,615 servers online