Rust Data

rustdata.spaceservers202.189.10.111:11004.ipynb

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Offline EA 202.189.10.111:11001 checked 36d ago

Ⅰ BOB PVE Ⅰ

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("202.189.10.111:11004")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,491 # top 69% · #474 in EA
last wipe 54d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 1163496358
Map of Ⅰ BOB PVE Ⅰ
map
Procedural Map
size
4200
seed
1163496358
Open on RustMaps

Server

srv.info()
address
202.189.10.111:11001
region
EA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
5 Sep 2026, 01:58 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average25/100
1爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88
2[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average13/100
3[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average6/100
4【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average2/200
5新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average7/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Ⅰ BOB PVE Ⅰ rank?

Ranked #15,491 on seven-day player hours, Ⅰ BOB PVE Ⅰ is #474 in Asia and in the top 69% of all ranked servers.

How many players does Ⅰ BOB PVE Ⅰ hold at once?

Ⅰ BOB PVE Ⅰ returns no live count at this refresh, having last been seen 36 days 17 hours ago.

Server data

What Rust version does Ⅰ BOB PVE Ⅰ run?

Version Rust network protocol 2633 and build 163493 on Windows is reported by Ⅰ BOB PVE Ⅰ. The protocol has to match before you can join, and Steam does the updating.

Is Ⅰ BOB PVE Ⅰ up, and what does its uptime show?

Ⅰ BOB PVE Ⅰ is offline at this refresh; the last response came 36 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

In which location is Ⅰ BOB PVE Ⅰ hosted?

The EA tag is what Ⅰ BOB PVE Ⅰ uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 202.189.10.111:11001 is its address.

Map and rules

Which settings and rules does Ⅰ BOB PVE Ⅰ run?

You will not find a gather rate in the string Ⅰ BOB PVE Ⅰ. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has Ⅰ BOB PVE Ⅰ selected?

The game generates the map on Ⅰ BOB PVE Ⅰ: procedural, size 4,200, seed 1163496358. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Ⅰ BOB PVE Ⅰ wipe, and on what schedule?

An estimate from the force wipe gives Ⅰ BOB PVE Ⅰ's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 54 days 17 hours ago, and that is the one in play. The tags list wipes as monthly.

Tags, lists

Where does Ⅰ BOB PVE Ⅰ appear among Rust Data lists and filters?

The Rust Data lists that Ⅰ BOB PVE Ⅰ fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Ⅰ BOB PVE Ⅰ hold?

These tags are published by Ⅰ BOB PVE Ⅰ and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Ⅰ BOB PVE Ⅰ?

Enter client.connect 202.189.10.111:11001 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://qm.qq.com/cgi-bin/qm/qr?authKey=sH3oxjir%2ByES1EqdfrddxO%2FAYoB7y2S41%2Bilv7iiYLAgxZ6A%2FcNHZKaYQfop1t3D&k=Y8vJs4nw4Y5899cqYNb_fQJzVHlIReTI&noverify=0 is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^m,^v,EA,^p,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163493
Build Recorded game build: 163493.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,453 players 11,891 servers online