Online 202.189.21.212:48081 checked 8m ago
【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新
Connect
srv = rust.server("202.189.21.212:48083")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 14:27 UTC2d ago | 6 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 34 on average | 43/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 22/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 14/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 18/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 13/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 12/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 rank?
Player hours over seven days put 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 at #3,208, in the top 14% of the ranked set.
What population does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 carry?
【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 reports 4 players at this refresh, with 60 slots configured. Over the last seven days it averaged 2 players and peaked at 6. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 5 players.
Server data
How smoothly does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 run?
The 48-hour average is 43 server fps, with a low of 13. Buildings, deployables and all else in the world took the count as high as 128,768 entities. A high of 4,486 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. Steam updates your game for you, but the protocol must match to join.
How reliable is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it up?
The current sample puts 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 online. Count back 12 hours from its reported uptime to get the last restart. Over the last 2 full days the hours up number 47 of 48, 98%. Its earliest recorded date in Rust Data is 27 October 2026.
In which location is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 hosted?
No region tag is published by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, though its name points to Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.189.21.212:48081.
Map and rules
What rules and settings are recorded for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
No gather rate appears in the name: 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
Size 4,096, seed 1337: the procedural map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipe?
Once a month 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days 16 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 like?
Across recent wipes the busiest point averaged 6 players. 15 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 appear among Rust Data lists and filters?
On Rust Data, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 hold?
These tags are published by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
Enter client.connect 202.189.21.212:48081 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.tyteam.net.