Online EA 202.189.22.6:14230 checked 9m ago
#6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带
Connect
srv = rust.server("202.189.22.6:14233")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers, top 20% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1613162020- map
- Procedural Map
- size
- 4000
- seed
- 1613162020
Server
srv.info()- address
- 202.189.22.6:14230
- region
- EA
- max players
- 100
- group limit
- not published
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 22:41 UTC
- hostname
- –
- first seen
- 22 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 33/100 |
| 1 | ビビラスサーバー | EA · groups of 8+ · 23 on average | 36/500 |
| 2 | 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 21 on average | 36/200 |
| 3 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 7/100 |
| 4 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 12 on average | 20/100 |
| 5 | [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 11 on average | 19/100 |
Quick answers
From the figures on this page.
Player counts
How does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 compare in the rankings?
Ranked #1,017 on seven-day player hours, #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 is #107 in Asia and in the top 5% of all ranked servers.
How many players does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 hold at once?
The sample now reads 18 players for #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带, out of 100 slots. Over the last seven days it averaged 9 players and peaked at 23. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 22 players.
About the server
How smoothly does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 run?
Averaged over 48 hours: 69 server fps, never under 55. Buildings, deployables and all else in the world took the count as high as 105,736 entities. A high of 3,415 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?
The build is Rust network protocol 2635 on Windows, run by #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带. The protocol has to match before you can join, and Steam does the updating.
How reliable is #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带, and is it up?
Online is the state at the latest refresh for #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带. Count back 16 hours from its reported uptime to get the last restart. 143 of 144 hours up over the last 6 full days, or 99%. Its earliest recorded date in Rust Data is 22 October 2026.
Where does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 sit?
The EA tag is what #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 202.189.22.6:14230.
Map and rules
Which rules apply on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带, and what settings?
You will not find a gather rate in the string #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC on.
Which map has #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 selected?
Size 4,000, seed 1613162020: the procedural map on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 wipe?
The record for #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 18 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带, and which filters?
These Rust Data lists include #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Players now: At least 10.
Which meanings do the tags on #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带 hold?
The game's server browser reads these tags from #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; ptrak (Networking): Standard network layer for Rust: RakNet; monthly (Monthly): Monthly: the wipe lands with Facepunch's force wipe; vanilla (Vanilla): Untouched settings: rates, kits and rules as shipped; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser files it under East Asia; h454e9f56 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into #6-[搞就完了]1000倍/10.29新档/全解秒造/战争地带?
In Rust, F1 opens the console: type client.connect 202.189.22.6:14230. Launch Rust on this page does the same by opening the game through Steam and connecting.
