Offline 202.36.95.128:25321 checked 8d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("202.36.95.128:25322")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 202.36.95.128:25321
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 18:00 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 581/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 366/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 46/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 44/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 127/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 144/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?
Over the last seven days A Shockbyte x Discord Production Rust Server sits at #15,375 on player hours, in the top 70% of ranked servers.
What population does A Shockbyte x Discord Production Rust Server carry?
A Shockbyte x Discord Production Rust Server returns no live count at this refresh, having last been seen 8 days 6 hours ago.
Server facts
What Rust version does A Shockbyte x Discord Production Rust Server run?
The build is Rust network protocol 2634 and build 167231 on Linux, run by A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol must match to join.
Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?
A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 8 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 8 October 2026.
Where does A Shockbyte x Discord Production Rust Server sit?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.36.95.128:25321.
Settings and map
What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte x Discord Production Rust Server loaded?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does A Shockbyte x Discord Production Rust Server wipe, and on what schedule?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 20 days 2 hours ago.
Lists and tags
Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?
The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into A Shockbyte x Discord Production Rust Server?
Enter client.connect 202.36.95.128:25321 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.