Rust Data

rustdata.spaceservers202.36.95.129:29491.ipynb

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Online 202.36.95.129:29490 checked 2h ago

Allerslevs Test Server

Connect

srv = rust.server("202.36.95.129:29491")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 15:14 UTC24d ago 5 NaN running 0
1 Thu 24 Sep, 14:57 UTC34d ago 1 halved by day 4 10 days 0
2 Wed 23 Sep, 16:44 UTC35d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 50000
Map of Allerslevs Test Server
map
Procedural Map
size
3500
seed
50000
Open on RustMaps

Server

srv.info()
address
202.36.95.129:29490
region
–
max players
32
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 15:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Player counts

How does Allerslevs Test Server compare in the rankings?

Player hours over seven days put Allerslevs Test Server at #15,373, in the top 69% of the ranked set.

How full does Allerslevs Test Server run?

Allerslevs Test Server reports 0 players at this refresh, with 32 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does Allerslevs Test Server perform?

Server fps over the last 48 hours averages 167; the floor is 54. Buildings, deployables and all else in the world took the count as high as 68,236 entities. Memory peaked at 5,423 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Allerslevs Test Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Allerslevs Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Allerslevs Test Server, and is it online now?

The current sample puts Allerslevs Test Server online. A restart about 22 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Allerslevs Test Server hosted?

No region is published by Allerslevs Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 202.36.95.129:29490 is its address.

Map and rules

Which settings and rules does Allerslevs Test Server run?

You will not find a gather rate in the string Allerslevs Test Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Allerslevs Test Server loaded?

Size 3,500, seed 50000: the procedural map on Allerslevs Test Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Allerslevs Test Server wipe, and how often?

Irregular wipe times on Allerslevs Test Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 4 hours ago.

What is wipe day on Allerslevs Test Server like?

Across recent wipes the busiest point averaged 2 players. 24 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 4 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Allerslevs Test Server?

The Rust Data lists that Allerslevs Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Allerslevs Test Server?

The game's server browser reads these tags from Allerslevs Test Server: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): Slot count: 32; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Allerslevs Test Server?

In Rust, F1 opens the console: type client.connect 202.36.95.129:29490. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp32
Max players Slot count: 32.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online