Rust Data

rustdata.spaceservers202.36.95.149:21056.ipynb

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Online 202.36.95.149:21055 checked 3h ago

Штурвал удовольствий

moddedoxide

Connect

srv = rust.server("202.36.95.149:21056")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #10,783 # top 49%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sun 18 OctThu 15 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 18:07 UTC10d ago 3 NaN running 0
1 Thu 15 Oct, 20:28 UTC12d ago 3 held half 2.9 days 0
2 Mon 12 Oct, 11:04 UTC16d ago 4 halved by day 2 3.4 days 0
3 Sun 11 Oct, 19:25 UTC17d ago 4 NaN 0.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3850 · seed 1609855799
Map of Штурвал удовольствий
map
Procedural Map
size
3850
seed
1609855799
Open on RustMaps

Server

srv.info()
address
202.36.95.149:21055
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 18:07 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average453/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Штурвал удовольствий rank?

Rank #10,783 on seven-day player hours for Штурвал удовольствий, within the top 49% of all ranked servers.

What population does Штурвал удовольствий carry?

Штурвал удовольствий reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How well does Штурвал удовольствий perform?

The 48-hour average is 114 server fps, with a low of 64. Entity numbers reached 87,284, and that includes buildings, deployables and the rest. Memory peaked at 4,512 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Штурвал удовольствий?

Rust network protocol 2635 and build 168909 on Linux is what Штурвал удовольствий runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Штурвал удовольствий, and is it online now?

Штурвал удовольствий reports itself online at the current refresh. Count back 17 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 10 October 2026.

In which location is Штурвал удовольствий hosted?

No region tag is published by Штурвал удовольствий, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 202.36.95.149:21055 is its address.

Rules, settings, map

What rules and settings are recorded for Штурвал удовольствий?

You will not find a gather rate in the string Штурвал удовольствий. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Штурвал удовольствий?

Штурвал удовольствий runs a procedural map of size 3,850 with seed 1609855799, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Штурвал удовольствий wipe, and on what schedule?

Штурвал удовольствий wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 1 hours ago.

On Штурвал удовольствий, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 2 in the other cases.

Lists and tags

Where does Штурвал удовольствий appear among Rust Data lists and filters?

These Rust Data lists include Штурвал удовольствий: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Штурвал удовольствий hold?

The game's server browser reads these tags from Штурвал удовольствий: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Штурвал удовольствий?

Enter client.connect 202.36.95.149:21055 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online