Rust Data

rustdata.spaceservers202.36.95.161:22406.ipynb

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Offline 202.36.95.161:22405 checked 4d ago

A Shockbyte Rust Server

quad softcore

Connect

srv = rust.server("202.36.95.161:22406")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #10,081 # top 45%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 45% of all ranked servers, and #504 of the quad servers (top 61%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 20:56 UTC22d ago 1 NaN running 1
1 Fri 2 Oct, 19:56 UTC26d ago 1 held half 4 days 1
2 Wed 30 Sep, 13:12 UTC29d ago 1 NaN 2.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1924824420
Map of A Shockbyte Rust Server
map
Procedural Map
size
2000
seed
1924824420
Open on RustMaps

Server

srv.info()
address
202.36.95.161:22405
region
–
max players
1
group limit
quad
wipe schedule
–
last wipe
6 Oct 2026, 20:56 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 66 on average70/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average35/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average22/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3/100
4[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
5[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

Quick answers

From the figures on this page.

Population data

How does A Shockbyte Rust Server compare in the rankings?

Over the last seven days A Shockbyte Rust Server sits at #10,081 on player hours, in the top 45% of ranked servers. The quad group places it at #504.

What population does A Shockbyte Rust Server carry?

Offline now for A Shockbyte Rust Server, with the last sample 4 days 17 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does A Shockbyte Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Shockbyte Rust Server, and is it up?

Offline now for A Shockbyte Rust Server, last seen 4 days 17 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 202.36.95.161:22405 is its address.

Map and rules

Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name: A Shockbyte Rust Server. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,000 with seed 1924824420, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 22 days 20 hours ago.

What is wipe day on A Shockbyte Rust Server like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain A Shockbyte Rust Server?

On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on A Shockbyte Rust Server hold?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp1 (Max players): Slot count: 1; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 202.36.95.161:22405. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp1
Max players Slot count: 1.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,275 players 11,886 servers online