Rust Data

rustdata.spaceservers202.36.95.197:24944.ipynb

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Online 202.36.95.197:24943 checked 10m ago

AZ TR Rust Vanilla

Connect

srv = rust.server("202.36.95.197:24944")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak 2
rank #8,341 # top 38%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 20:04 UTC14d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 50000
Map of AZ TR Rust Vanilla
map
Procedural Map
size
5000
seed
50000
Open on RustMaps

Server

srv.info()
address
202.36.95.197:24943
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 20:04 UTC
hostname
–
first seen
14 Oct 2026

About this server · in its own words

print(srv.description)
AZ TR Rust Vanilla - Turk ve Azerbaycan oyunculari! PvP, Raid, Solo, Duo, Trio ve Takimlar. Herkese acik!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average162/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average34/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45/200

Quick answers

From the figures on this page.

Population data

How does AZ TR Rust Vanilla compare in the rankings?

Rank #8,341 on seven-day player hours for AZ TR Rust Vanilla, within the top 38% of all ranked servers.

How many players does AZ TR Rust Vanilla hold at once?

Current row: 0 players on AZ TR Rust Vanilla, against 125 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 0 players.

Server data

What does performance look like on AZ TR Rust Vanilla?

The 48-hour average is 86 server fps, with a low of 60. Buildings, deployables and all else in the world took the count as high as 145,869 entities. Memory peaked at 6,710 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is AZ TR Rust Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what AZ TR Rust Vanilla runs. Joining needs the same protocol on your game; Steam handles the update.

Is AZ TR Rust Vanilla up, and what does its uptime show?

Online is the state at the latest refresh for AZ TR Rust Vanilla. A restart about 16 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 144 of 168, 86%. Its earliest recorded date in Rust Data is 14 October 2026.

Where does AZ TR Rust Vanilla sit?

No region is published by AZ TR Rust Vanilla. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 202.36.95.197:24943.

Settings and map

Which settings and rules does AZ TR Rust Vanilla run?

No gather rate appears in the name: AZ TR Rust Vanilla. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on AZ TR Rust Vanilla?

Size 5,000, seed 50000: the procedural map on AZ TR Rust Vanilla, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does AZ TR Rust Vanilla wipe?

The record for AZ TR Rust Vanilla holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 4 hours ago, and that is the one in play.

On AZ TR Rust Vanilla, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 3 hours in.

Lists and tags

Which lists on Rust Data hold AZ TR Rust Vanilla, and which filters?

These Rust Data lists include AZ TR Rust Vanilla: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on AZ TR Rust Vanilla?

These tags are published by AZ TR Rust Vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): 125 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join AZ TR Rust Vanilla?

The manual route: launch Rust, F1, then client.connect 202.36.95.197:24943. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players 125 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,860 players 11,704 servers online