Offline 202.36.95.209:28711 checked 12d ago
A Shockbyte Rust Server
Connect
srv = rust.server("202.36.95.209:28712")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 22:09 UTC21d ago | 0 | NaN | running | 0 |
| 1 | Sat 19 Sep, 13:43 UTC39d ago | 5 | halved by day 3 | 18.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1800 · seed 1189141156
- map
- Procedural Map
- size
- 1800
- seed
- 1189141156
Server
srv.info()- address
- 202.36.95.209:28711
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 22:09 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 250/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 183/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 45/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 53/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Shockbyte Rust Server rank?
Rank #15,115 on seven-day player hours for A Shockbyte Rust Server, within the top 70% of all ranked servers.
How many players does A Shockbyte Rust Server hold at once?
Offline now for A Shockbyte Rust Server, with the last sample 12 days 8 hours ago.
Server facts
What Rust version does A Shockbyte Rust Server run?
The build is Rust network protocol 2634 and build 167058 on Linux, run by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is A Shockbyte Rust Server up, and what does its uptime show?
A Shockbyte Rust Server is offline at this refresh; the last response came 12 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 September 2026.
Which location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.36.95.209:28711.
Rules, settings, map
Which settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name: A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte Rust Server loaded?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,800, seed 1189141156. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does A Shockbyte Rust Server wipe, and on what schedule?
The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 2 hours ago, and that is the one in play.
What is wipe day on A Shockbyte Rust Server like?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.
Tags and filters
Which Rust Data filters and lists contain A Shockbyte Rust Server?
On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to A Shockbyte Rust Server?
Enter client.connect 202.36.95.209:28711 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.