Rust Data

rustdata.spaceservers202.36.95.26:20854.ipynb

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Offline 202.36.95.26:20853 checked 8h ago

[EU] Rock Solid 2x | Max 4 | Kits | Weekly

2x moddedoxide

Connect

srv = rust.server("202.36.95.26:20854")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0009:0017:0000:0008:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040001:0009:0017:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 09:03 UTC11d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 13698755
Map of [EU] Rock Solid 2x | Max 4 | Kits | Weekly
map
Procedural Map
size
3000
seed
13698755
Open on RustMaps

Server

srv.info()
address
202.36.95.26:20853
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 09:03 UTC
hostname
–
first seen
17 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to Rock Solid 2x! 2x Gather - Max 4 (Solo/Duo/Trio/Squad) Weekly wipe - every Thursday BP wipe on forced wipe (first Thursday of the month) RULES: 1. Max 4 players per group - no alliances, 2. No cheating/scripting/exploiting 3. No racism or hate speech [wink wink] 4. Respect the admin's decisions PvP is serious - the vibes are chill., Got raided? Laugh. Rebuild. Revenge., Discord: [SOON] Hosted by Kyano - admin not a cheater I swear

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 798 on average365/450
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 595 on average175/225
2EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 348 on average79/150
3Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 326 on average451/580
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 312 on average61/1000
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 302 on average38/50

Quick answers

From the figures on this page.

Population

How does [EU] Rock Solid 2x | Max 4 | Kits | Weekly compare in the rankings?

Player hours over seven days put [EU] Rock Solid 2x | Max 4 | Kits | Weekly at #15,349, in the top 69% of the ranked set.

How many players does [EU] Rock Solid 2x | Max 4 | Kits | Weekly hold at once?

Offline now for [EU] Rock Solid 2x | Max 4 | Kits | Weekly, with the last sample 8 hours ago. Over the last seven days it averaged 0 players.

About the server

How smoothly does [EU] Rock Solid 2x | Max 4 | Kits | Weekly run?

Server fps over the last 48 hours averages 210; the floor is 145. Buildings, deployables and all else in the world took the count as high as 46,783 entities. The memory field tops out at 4,020 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [EU] Rock Solid 2x | Max 4 | Kits | Weekly on?

The build is Rust network protocol 2635 and build 167781 on Linux, run by [EU] Rock Solid 2x | Max 4 | Kits | Weekly. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] Rock Solid 2x | Max 4 | Kits | Weekly, and is it up?

Offline now for [EU] Rock Solid 2x | Max 4 | Kits | Weekly, last seen 8 hours ago. The uptime it reports puts the last restart about 2 days 5 hours ago. Uptime of 86% across the last 7 full days: 144 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.

Which location does [EU] Rock Solid 2x | Max 4 | Kits | Weekly run from?

The name of [EU] Rock Solid 2x | Max 4 | Kits | Weekly points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.36.95.26:20853.

Rules, settings, map

Which settings and rules does [EU] Rock Solid 2x | Max 4 | Kits | Weekly run?

2x gather is what the name states, and the name is [EU] Rock Solid 2x | Max 4 | Kits | Weekly. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] Rock Solid 2x | Max 4 | Kits | Weekly selected?

[EU] Rock Solid 2x | Max 4 | Kits | Weekly runs a procedural map of size 3,000 with seed 13698755, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does [EU] Rock Solid 2x | Max 4 | Kits | Weekly wipe, and how often?

A rhythm cannot be read from the wipes of [EU] Rock Solid 2x | Max 4 | Kits | Weekly on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 15 hours ago, and that is the one in play.

On [EU] Rock Solid 2x | Max 4 | Kits | Weekly, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 33 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does [EU] Rock Solid 2x | Max 4 | Kits | Weekly appear among Rust Data lists and filters?

On Rust Data, [EU] Rock Solid 2x | Max 4 | Kits | Weekly appears in these lists: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?

These tags are published by [EU] Rock Solid 2x | Max 4 | Kits | Weekly and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to [EU] Rock Solid 2x | Max 4 | Kits | Weekly?

The manual route: launch Rust, F1, then client.connect 202.36.95.26:20853. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players Slot count: 125.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,403 players 11,694 servers online