Offline 202.36.95.43:25979 checked 18d ago
A Shockbyte Rust Server
Connect
srv = rust.server("202.36.95.43:25980")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 202.36.95.43:25979
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 20:23 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 618/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 41/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 78/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 323/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 146/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 138/225 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Shockbyte Rust Server rank?
Rank #15,812 on seven-day player hours for A Shockbyte Rust Server, within the top 72% of all ranked servers.
How full does A Shockbyte Rust Server run?
Offline now for A Shockbyte Rust Server, with the last sample 18 days 1 hours ago.
Server facts
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
Is A Shockbyte Rust Server up, and what does its uptime show?
Offline now for A Shockbyte Rust Server, last seen 18 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is A Shockbyte Rust Server hosted?
There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.36.95.43:25979.
Rules, settings, map
Which settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name: A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte Rust Server selected?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does A Shockbyte Rust Server wipe, and how often?
The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 41 days 1 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte Rust Server?
On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into A Shockbyte Rust Server?
Enter client.connect 202.36.95.43:25979 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.