Rust Data

rustdata.spaceservers202.36.95.64:28016.ipynb

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Online 202.36.95.64:28015 checked 7m ago

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

2x biweekly wipes vanillamoddedoxidepve

Connect

srv = rust.server("202.36.95.64:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 3
rank #5,551 # top 25%
last wipe 26d ago # biweekly schedule
next wipe 1d 16h # Thu 29 Oct, 20:04 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 20:04 UTC, in 1d 16h. # Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
01d 16hThu 29 Oct, 20:04 UTCwipe
18d 15hThu 5 Nov, 19:00 UTCFW force wipe
215d 16hThu 12 Nov, 20:04 UTCwipe
329d 16hThu 26 Nov, 20:04 UTCwipe
436d 15hThu 3 Dec, 19:00 UTCFW force wipe
543d 16hThu 10 Dec, 20:04 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:04 UTC FW26d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1
Map of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons
map
Procedural Map
size
3500
seed
1
Open on RustMaps

Server

srv.info()
address
202.36.95.64:28015
region
–
max players
40
group limit
8, the default
wipe schedule
biweekly
last wipe
1 Oct 2026, 20:04 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Friendly communiy! This server is supposed to challenge you! It wont be easy! But the rewards are great! Skilltree raidbases evente dungeons patrolhelis special gear and many more qol plugins!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 14 on average6/100
1LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 7 on average5/60
2#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 6 on average1/50
3INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 5 on average3/250
4RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average2/150
5MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleportgroups of 8+ · 2x · biweekly · 5 on average1/200

Quick answers

From the figures on this page.

Population

What position does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons take in the server rankings?

Over the last seven days DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sits at #5,551 on player hours, in the top 25% of ranked servers.

How full does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

About the server

How well does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons perform?

The 48-hour average is 124 server fps, with a low of 82. The entity count peaked at 77,224, covering buildings, deployables and the rest of the world. Memory peaked at 4,625 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Joining needs the same protocol on your game; Steam handles the update.

Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons up, and what does its uptime show?

Online is the state at the latest refresh for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. The uptime it reports puts the last restart about 21 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Which location does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run from?

No region is published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 202.36.95.64:28015.

Settings and map

Which settings and rules does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?

2x gather is what the name states, and the name is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons selected?

The game generates the map on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: procedural, size 3,500, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons wipe?

The tag sets the prediction: DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons has too few wipes on record to confirm its schedule. Thursday 29 October at 20:04 UTC is when the next wipe is due. A new world was started 26 days 7 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

On DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 46 hours after it began.

Lists and tags

Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appear among Rust Data lists and filters?

On Rust Data, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appears in these lists: Modded Rust servers, 2x Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the server tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Read by the game's server browser, the tags DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The manual route: launch Rust, F1, then client.connect 202.36.95.64:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,948 players 11,643 servers online