Offline 202.72.243.222:28015 checked 28d ago
Mongol
Connect
srv = rust.server("202.72.243.222:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 202.72.243.222:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 17:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 149/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 104/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 20/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Mongol rank?
Rank #16,674 on seven-day player hours for Mongol, within the top 70% of all ranked servers.
How full does Mongol run?
Mongol returns no live count at this refresh, having last been seen 28 days ago.
About the server
What is the Rust version on Mongol?
The build is Rust network protocol 2633 and build 165217 on Linux, run by Mongol. Steam updates your game for you, but the protocol must match to join.
How reliable is Mongol, and is it up?
The latest sample has Mongol offline, with a last sighting 28 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does Mongol sit?
No region is published by Mongol. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.72.243.222:28015.
Rules, settings, map
Which rules apply on Mongol, and what settings?
No gather rate appears in the name: Mongol. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Mongol?
Mongol runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Mongol wipe?
The record for Mongol holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 55 days 9 hours ago.
Lists and tags
Which lists on Rust Data hold Mongol, and which filters?
The Rust Data lists that Mongol fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Mongol?
The game's server browser reads these tags from Mongol: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Mongol?
In Rust, F1 opens the console: type client.connect 202.72.243.222:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.