Online 203.10.96.194:28015 checked 7m ago
Nayte's Rust Server
Connect
srv = rust.server("203.10.96.194:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 7863
- map
- Procedural Map
- size
- 4500
- seed
- 7863
Server
srv.info()- address
- 203.10.96.194:28015
- region
- – · us3
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Jan 2026, 17:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 258/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 191/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 22/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 91/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Nayte's Rust Server rank?
Over the last seven days Nayte's Rust Server sits at #15,339 on player hours, in the top 69% of ranked servers.
How many players does Nayte's Rust Server hold at once?
The sample now reads 0 players for Nayte's Rust Server, out of 20 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Nayte's Rust Server run?
Averaged over 48 hours: 30 server fps, never under 30. Entity numbers reached 217,792, and that includes buildings, deployables and the rest. A high of 3,776 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Nayte's Rust Server on?
The build is Rust network protocol 2617 and build 140244 on Windows, run by Nayte's Rust Server. Steam updates your game for you, but the protocol must match to join.
Is Nayte's Rust Server up, and what does its uptime show?
Online is the state at the latest refresh for Nayte's Rust Server. A restart about 24 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does Nayte's Rust Server sit?
There is no region published for Nayte's Rust Server, and the region code is us3. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 203.10.96.194:28015 is its address.
Map and rules
What rules and settings are recorded for Nayte's Rust Server?
The name Nayte's Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Nayte's Rust Server selected?
Nayte's Rust Server runs a procedural map of size 4,500 with seed 7863, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Nayte's Rust Server wipe, and on what schedule?
The record for Nayte's Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 292 days 14 hours ago.
Lists and tags
Where does Nayte's Rust Server appear among Rust Data lists and filters?
These Rust Data lists include Nayte's Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Nayte's Rust Server?
The game's server browser reads these tags from Nayte's Rust Server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2617 (Protocol): The server speaks protocol 2617, so match your game version; cs140244 (Build): The server runs build 140244; ptrak (Networking): The network layer is RakNet, standard for the game; $rus3 (Region code): us3 is the region code recorded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Nayte's Rust Server?
The manual route: launch Rust, F1, then client.connect 203.10.96.194:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.