Offline 203.12.3.54:28515 checked 27d ago
S.O.S.Au/NZ (.Shoot.on.Sight.)
Connect
srv = rust.server("203.12.3.54:28517")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 02:41 UTC, in 7h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7h | Thu 29 Oct, 02:41 UTC | wipe |
| 1 | 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 7h | Thu 12 Nov, 02:41 UTC | wipe |
| 3 | 21d 7h | Thu 19 Nov, 02:41 UTC | wipe |
| 4 | 28d 7h | Thu 26 Nov, 02:41 UTC | wipe |
| 5 | 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 7h | Thu 10 Dec, 02:41 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 02:41 UTC27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4680 · seed 25092026
- map
- Procedural Map
- size
- 4680
- seed
- 25092026
Server
srv.info()- address
- 203.12.3.54:28515
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 1 Oct 2026, 02:41 UTC
- hostname
- –
- first seen
- 24 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 9/100 |
| 1 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 118 on average | 100/125 |
| 2 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 59 on average | 7/150 |
| 3 | Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 10/100 |
| 4 | RustForNoobs.com | Main | Weekly | AU | OC · groups of 100+ · weekly · 2 on average | 1/150 |
| 5 | [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 1/75 |
Quick answers
From the figures on this page.
Population data
What position does S.O.S.Au/NZ (.Shoot.on.Sight.) take in the server rankings?
Rank #16,674 on seven-day player hours for S.O.S.Au/NZ (.Shoot.on.Sight.), within the top 70% of all ranked servers.
What population does S.O.S.Au/NZ (.Shoot.on.Sight.) carry?
The current row shows S.O.S.Au/NZ (.Shoot.on.Sight.) offline; the last response was 27 days 16 hours ago.
Server data
What Rust version does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by S.O.S.Au/NZ (.Shoot.on.Sight.). Joining needs the same protocol on your game; Steam handles the update.
How reliable is S.O.S.Au/NZ (.Shoot.on.Sight.), and is it up?
S.O.S.Au/NZ (.Shoot.on.Sight.) is offline at this refresh; the last response came 27 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 24 September 2026.
In which location is S.O.S.Au/NZ (.Shoot.on.Sight.) hosted?
The name of S.O.S.Au/NZ (.Shoot.on.Sight.) points to Oceania, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 203.12.3.54:28515 is its address.
Settings and map
Which settings and rules does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
You will not find a gather rate in the string S.O.S.Au/NZ (.Shoot.on.Sight.). Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has S.O.S.Au/NZ (.Shoot.on.Sight.) selected?
The game generates the map on S.O.S.Au/NZ (.Shoot.on.Sight.): procedural, size 4,680, seed 25092026. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe, and on what schedule?
Too few wipes are on record for S.O.S.Au/NZ (.Shoot.on.Sight.) to confirm its schedule, so the tag drives the prediction. Thursday 29 October at 02:41 UTC is when the next wipe is due. The world it runs now was generated 27 days 16 hours ago. Its tags carry a weekly wipe schedule.
On S.O.S.Au/NZ (.Shoot.on.Sight.), what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain S.O.S.Au/NZ (.Shoot.on.Sight.)?
The Rust Data lists that S.O.S.Au/NZ (.Shoot.on.Sight.) fits are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.)?
Read by the game's server browser, the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into S.O.S.Au/NZ (.Shoot.on.Sight.)?
In Rust, F1 opens the console: type client.connect 203.12.3.54:28515. Launch Rust on this page does the same by opening the game through Steam and connecting.