Rust Data

rustdata.spaceservers203.16.163.142:27268.ipynb

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Online 203.16.163.142:27267 checked 10m ago

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

2x weekly wipes vanillamoddedoxide

Connect

srv = rust.server("203.16.163.142:27268")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #15,120 # top 68%
last wipe 18d ago # weekly schedule
next wipe 2d 19h # Sun 1 Nov, 15:36 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 15:36 UTC, in 2d 19h. # Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

inatkind
02d 19hSun 1 Nov, 15:36 UTCwipe
16d 22hThu 5 Nov, 19:00 UTCFW force wipe
29d 19hSun 8 Nov, 15:36 UTCwipe
316d 19hSun 15 Nov, 15:36 UTCwipe
423d 19hSun 22 Nov, 15:36 UTCwipe
530d 19hSun 29 Nov, 15:36 UTCwipe
634d 22hThu 3 Dec, 19:00 UTCFW force wipe
737d 19hSun 6 Dec, 15:36 UTCwipe

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 15:36 UTC18d ago 2 NaN running 1
1 Fri 2 Oct, 09:41 UTC27d ago 2 halved by day 3 9.2 days 0
2 Fri 25 Sep, 19:43 UTC34d ago 4 halved by day 2 6.6 days 0
3 Sun 20 Sep, 09:47 UTC39d ago 1 halved by day 3 5.4 days 0
4 Sat 19 Sep, 20:28 UTC39d ago 1 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 50000
Map of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
map
Procedural Map
size
2000
seed
50000
Open on RustMaps

Server

srv.info()
address
203.16.163.142:27267
region
–
max players
40
group limit
8, the default
wipe schedule
weekly
last wipe
11 Oct 2026, 15:36 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 335 on average643/820
1MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 318 on average91/1000
2Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 286 on average117/200
3MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 286 on average206/1900
4РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average37/100
5VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average11/100

Quick answers

From the figures on this page.

Player counts

What position does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY take in the server rankings?

Over the last seven days SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY sits at #15,120 on player hours, in the top 68% of ranked servers.

What population does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY carry?

The sample now reads 0 players for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 0 players.

Server facts

How smoothly does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?

Averaged over 48 hours: 227 server fps, never under 185. Buildings, deployables and all else in the world took the count as high as 17,519 entities. Memory peaked at 2,845 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Rust network protocol 2635 and build 168909 on Linux is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, and is it up?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY reports itself online at the current refresh. The uptime it reports puts the last restart about 6 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 17 September 2026.

In which location is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hosted?

No region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 203.16.163.142:27267.

Settings and map

Which settings and rules does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?

The name carries the figure: SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs 2x gather. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY loaded?

The game generates the map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: procedural, size 2,000, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe?

The tag sets the prediction: SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY has too few wipes on record to confirm its schedule. Sunday 1 November at 15:36 UTC is when the next wipe is due. The world it runs now was generated 18 days 4 hours ago. The tags list wipes as weekly.

On SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, what happens on wipe day?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 5 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.

Lists and tags

Which lists on Rust Data hold SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, and which filters?

These Rust Data lists include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meanings do the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hold?

These tags are published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

In Rust, F1 opens the console: type client.connect 203.16.163.142:27267. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,165 players 11,854 servers online