Rust Data

rustdata.spaceservers203.16.163.226:27603.ipynb

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Online 203.16.163.226:27602 checked 8m ago

LLC : BUILD/TEST SERVER

moddedoxide

Connect

srv = rust.server("203.16.163.226:27603")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #15,106 # top 68%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 05:31 UTC18d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 362691782
Map of LLC : BUILD/TEST SERVER
map
Custom Map
size
4750
seed
362691782

Server

srv.info()
address
203.16.163.226:27602
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 05:31 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average118/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average154/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average33/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average5/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average10/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 24 on average22/100

Quick answers

From the figures on this page.

Player counts

What position does LLC : BUILD/TEST SERVER take in the server rankings?

Over the last seven days LLC : BUILD/TEST SERVER sits at #15,106 on player hours, in the top 68% of ranked servers.

What population does LLC : BUILD/TEST SERVER carry?

The sample now reads 0 players for LLC : BUILD/TEST SERVER, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does LLC : BUILD/TEST SERVER perform?

The 48-hour average is 124 server fps, with a low of 93. Buildings, deployables and all else in the world took the count as high as 138,427 entities. The memory field tops out at 3,932 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is LLC : BUILD/TEST SERVER on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by LLC : BUILD/TEST SERVER. The protocol has to match before you can join, and Steam does the updating.

How reliable is LLC : BUILD/TEST SERVER, and is it up?

The current sample puts LLC : BUILD/TEST SERVER online. Count back 33 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 161 of 168, 96%. The first row Rust Data holds for it is dated 9 October 2026.

Which location does LLC : BUILD/TEST SERVER run from?

No region is published by LLC : BUILD/TEST SERVER. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 203.16.163.226:27602.

Rules, settings, map

What rules and settings are recorded for LLC : BUILD/TEST SERVER?

You will not find a gather rate in the string LLC : BUILD/TEST SERVER. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has LLC : BUILD/TEST SERVER loaded?

LLC : BUILD/TEST SERVER runs a procedural map of size 4,750 with seed 362691782, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe schedule

On what schedule does LLC : BUILD/TEST SERVER wipe?

The record for LLC : BUILD/TEST SERVER holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 17 hours ago, and that is the one in play.

What is wipe day on LLC : BUILD/TEST SERVER like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 13 hours in.

Tags and filters

Which lists on Rust Data hold LLC : BUILD/TEST SERVER, and which filters?

On Rust Data, LLC : BUILD/TEST SERVER appears in these lists: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LLC : BUILD/TEST SERVER hold?

These tags are published by LLC : BUILD/TEST SERVER and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join LLC : BUILD/TEST SERVER?

In Rust, F1 opens the console: type client.connect 203.16.163.226:27602. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,690 players 11,765 servers online