Rust Data

rustdata.spaceservers203.16.163.244:28216.ipynb

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Offline 203.16.163.244:28215 checked 15d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("203.16.163.244:28216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,229 # top 70%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
203.16.163.244:28215
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 22:40 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average282/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average373/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average919/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average972/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average780/800

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?

Rank #15,229 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 70% of all ranked servers.

What population does A Shockbyte x Discord Production Rust Server carry?

The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 15 days 1 hours ago.

Server facts

What Rust version does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

Offline now for A Shockbyte x Discord Production Rust Server, last seen 15 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 9 October 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

There is no region published for A Shockbyte x Discord Production Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 203.16.163.244:28215 is its address.

Settings and map

Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?

You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte x Discord Production Rust Server selected?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 21 hours ago.

Lists and tags

Where does A Shockbyte x Discord Production Rust Server appear among Rust Data lists and filters?

On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into A Shockbyte x Discord Production Rust Server?

Enter client.connect 203.16.163.244:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online