Rust Data

rustdata.spaceservers203.16.163.244:29540.ipynb

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Offline 203.16.163.244:29539 checked 22d ago

A Shockbyte Rust Server

Connect

srv = rust.server("203.16.163.244:29540")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 0 # peak –
rank #15,903 # top 72%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 16:37 UTC22d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4300 · seed 411185116
Map of A Shockbyte Rust Server
map
Procedural Map
size
4300
seed
411185116
Open on RustMaps

Server

srv.info()
address
203.16.163.244:29539
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 16:37 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average99/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average444/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average25/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average520/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average426/525

Quick answers

From the figures on this page.

Population

How does A Shockbyte Rust Server compare in the rankings?

Rank #15,903 on seven-day player hours for A Shockbyte Rust Server, within the top 72% of all ranked servers.

How many players does A Shockbyte Rust Server hold at once?

The current row shows A Shockbyte Rust Server offline; the last response was 22 days 4 hours ago.

About the server

What Rust version does A Shockbyte Rust Server run?

Version Rust network protocol 2634 and build 167148 on Linux is reported by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte Rust Server up, and what does its uptime show?

Offline now for A Shockbyte Rust Server, last seen 22 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 7 October 2026.

Which location does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 203.16.163.244:29539.

Rules, settings, map

Which settings and rules does A Shockbyte Rust Server run?

You will not find a gather rate in the string A Shockbyte Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has A Shockbyte Rust Server selected?

The game generates the map on A Shockbyte Rust Server: procedural, size 4,300, seed 411185116. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does A Shockbyte Rust Server wipe, and on what schedule?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 22 days 7 hours ago, and that is the one in play.

What is wipe day on A Shockbyte Rust Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?

These Rust Data lists include A Shockbyte Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): Slot count: 12; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167148 (Build): Recorded game build: 167148; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 203.16.163.244:29539. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2634,gmrust,cs167148,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp12
Max players Slot count: 12.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167148
Build Recorded game build: 167148.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online