Offline 203.16.163.250:26993 checked 15d ago
PolarisRP
Connect
srv = rust.server("203.16.163.250:26994")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 12:47 UTC16d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2800 · seed 1197756383
- map
- Procedural Map
- size
- 2800
- seed
- 1197756383
Server
srv.info()- address
- 203.16.163.250:26993
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 12:47 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 215/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 286/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 766/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 873/950 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 704/800 |
Quick answers
From the figures on this page.
Population
How does PolarisRP compare in the rankings?
Over the last seven days PolarisRP sits at #15,207 on player hours, in the top 71% of ranked servers.
How full does PolarisRP run?
Offline now for PolarisRP, with the last sample 15 days 16 hours ago.
Server data
What Rust version does PolarisRP run?
Rust network protocol 2634 and build 167781 on Linux is what PolarisRP runs. Joining needs the same protocol on your game; Steam handles the update.
Is PolarisRP up, and what does its uptime show?
PolarisRP is offline at this refresh; the last response came 15 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 September 2026.
Where does PolarisRP sit?
For PolarisRP, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 203.16.163.250:26993 is its address.
Settings and map
What rules and settings are recorded for PolarisRP?
No gather rate appears in the name: PolarisRP. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has PolarisRP selected?
PolarisRP runs a procedural map of size 2,800 with seed 1197756383, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does PolarisRP wipe, and on what schedule?
Too few wipes are on record for PolarisRP to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 8 hours ago.
On PolarisRP, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does PolarisRP appear among Rust Data lists and filters?
The Rust Data lists that PolarisRP fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on PolarisRP?
The game's server browser reads these tags from PolarisRP: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to PolarisRP?
The manual route: launch Rust, F1, then client.connect 203.16.163.250:26993. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.