Rust Data

rustdata.spaceservers203.16.163.250:26994.ipynb

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Offline 203.16.163.250:26993 checked 15d ago

PolarisRP

Connect

srv = rust.server("203.16.163.250:26994")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,207 # top 71%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 12:47 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2800 · seed 1197756383
Map of PolarisRP
map
Procedural Map
size
2800
seed
1197756383
Open on RustMaps

Server

srv.info()
address
203.16.163.250:26993
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 12:47 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average215/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average286/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average873/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average704/800

Quick answers

From the figures on this page.

Population

How does PolarisRP compare in the rankings?

Over the last seven days PolarisRP sits at #15,207 on player hours, in the top 71% of ranked servers.

How full does PolarisRP run?

Offline now for PolarisRP, with the last sample 15 days 16 hours ago.

Server data

What Rust version does PolarisRP run?

Rust network protocol 2634 and build 167781 on Linux is what PolarisRP runs. Joining needs the same protocol on your game; Steam handles the update.

Is PolarisRP up, and what does its uptime show?

PolarisRP is offline at this refresh; the last response came 15 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 September 2026.

Where does PolarisRP sit?

For PolarisRP, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 203.16.163.250:26993 is its address.

Settings and map

What rules and settings are recorded for PolarisRP?

No gather rate appears in the name: PolarisRP. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has PolarisRP selected?

PolarisRP runs a procedural map of size 2,800 with seed 1197756383, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does PolarisRP wipe, and on what schedule?

Too few wipes are on record for PolarisRP to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 8 hours ago.

On PolarisRP, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does PolarisRP appear among Rust Data lists and filters?

The Rust Data lists that PolarisRP fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on PolarisRP?

The game's server browser reads these tags from PolarisRP: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to PolarisRP?

The manual route: launch Rust, F1, then client.connect 203.16.163.250:26993. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,018 players 11,844 servers online