Online 203.16.163.89:27336 checked 9m ago
A Shockbyte Rust Server
Connect
srv = rust.server("203.16.163.89:27337")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 05:21 UTC14d ago | 0 | NaN | running | 0 |
| 1 | Wed 23 Sep, 09:24 UTC36d ago | 0 | NaN | 21.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 203.16.163.89:27336
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 05:21 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 346/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 445/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 980/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 991/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 45/250 |
Quick answers
From the figures on this page.
Population
How does A Shockbyte Rust Server compare in the rankings?
Over the last seven days A Shockbyte Rust Server sits at #15,327 on player hours, in the top 69% of ranked servers.
What population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server reports 0 players at this refresh, with 2 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does A Shockbyte Rust Server run?
Averaged over 48 hours: 233 server fps, never under 205. Buildings, deployables and all else in the world took the count as high as 8,206 entities. Memory peaked at 3,238 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does A Shockbyte Rust Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
Online is the state at the latest refresh for A Shockbyte Rust Server. The uptime it reports puts the last restart about 3 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 203.16.163.89:27336.
Map and rules
Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte Rust Server selected?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 12 hours ago, and that is the one in play.
On A Shockbyte Rust Server, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte Rust Server?
The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server hold?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 203.16.163.89:27336. Launch Rust on this page does the same by opening the game through Steam and connecting.