Rust Data

rustdata.spaceservers203.212.23.197:28018.ipynb

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Offline 203.212.23.197:28017 checked 28d ago

AMP Powered Rust Server

pve

Connect

srv = rust.server("203.212.23.197:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,557 # top 70%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
203.212.23.197:28017
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 08:05 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average25/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average29/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average16/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average11/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average31/200
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average9/100

Quick answers

From the figures on this page.

Population data

How does AMP Powered Rust Server compare in the rankings?

Rank #16,557 on seven-day player hours for AMP Powered Rust Server, within the top 70% of all ranked servers.

What population does AMP Powered Rust Server carry?

Offline now for AMP Powered Rust Server, with the last sample 28 days 3 hours ago.

About the server

Which Rust version is AMP Powered Rust Server on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by AMP Powered Rust Server. Steam updates your game for you, but the protocol must match to join.

Is AMP Powered Rust Server up, and what does its uptime show?

AMP Powered Rust Server is offline at this refresh; the last response came 28 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.

In which location is AMP Powered Rust Server hosted?

No region is published by AMP Powered Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 203.212.23.197:28017 is its address.

Settings and map

What rules and settings are recorded for AMP Powered Rust Server?

You will not find a gather rate in the string AMP Powered Rust Server. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has AMP Powered Rust Server loaded?

A procedural map runs on AMP Powered Rust Server, generated by the game.

Wipe schedule

When does AMP Powered Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of AMP Powered Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 28 days 7 hours ago.

Tags and filters

Which lists on Rust Data hold AMP Powered Rust Server, and which filters?

The Rust Data lists that AMP Powered Rust Server fits are: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on AMP Powered Rust Server?

Read by the game's server browser, the tags AMP Powered Rust Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into AMP Powered Rust Server?

In Rust, F1 opens the console: type client.connect 203.212.23.197:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online