Rust Data

rustdata.spaceservers203.220.52.64:28017.ipynb

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Online 203.220.52.64:28015 checked 14m ago

[AU] No Wipe Default Vanilla Server 2

Connect

srv = rust.server("203.220.52.64:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 2 # peak 7
rank #2,273 # top 10%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 11:27 UTC8d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1538826305
Map of [AU] No Wipe Default Vanilla Server 2
map
Procedural Map
size
6000
seed
1538826305
Open on RustMaps

Server

srv.info()
address
203.220.52.64:28015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 11:27 UTC
hostname
–
first seen
20 Oct 2026

About this server · in its own words

print(srv.description)
This server has no MODs and is a default vanilla server. This is a NO WIPE server. At monthly updates, players retain Blueprints, Structures, Tool cupboard upkeep, Player inventory and Player location. If new content comes out, then only that aspect is wiped to bring the new content in. For example when Armoured Ladder hatches came out, BP was wiped to bring in the new BP tech tree but players retained Player structures and TC upkeep. This server has a city players code. Breaking that code leads to immediate BAN. If you want to PVP someone, talk to them and come to an agreement, then PVP. This server is meant to be fun like a minecraft with friends server. If you streamsnipe or intend to grief a Dragon Clan member or LoganSydney, you will be immediately banned. Unban requests can be made in the Discord server. This server has a Dynamic IP addresss, if the server disappears please search for the server name in the community servers again. The server is always up. No wipe server #1 (missing Deep Sea Monument) and #2 (missing Apartments) is saved and ready to be turned on at any request. To become a Dragon clan member, please see LoganSydney's Twitch About section. Thank you and enjoy. It would be nice that this server is a city of players creating friendly trade and working together, rather than griefing into the floor making the content unplayable and unfun. That community work together against players who don't want to respect the city player code. If you want someone banned, please contact LoganSydney. Enjoy the server. If you join to streamsnipe or grief or raid or troll,

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average11/100
1Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average42/100
2Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average7/150
3Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average14/100
4Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average8/100
5Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 27 on average3/200

Quick answers

From the figures on this page.

Population data

How does [AU] No Wipe Default Vanilla Server 2 compare in the rankings?

Player hours over seven days put [AU] No Wipe Default Vanilla Server 2 at #2,273, in the top 10% of the ranked set.

How many players does [AU] No Wipe Default Vanilla Server 2 hold at once?

The sample now reads 0 players for [AU] No Wipe Default Vanilla Server 2, out of 200 slots. Over the last seven days it averaged 2 players and peaked at 7. Peak hour in the last 48 hours: 09:00 UTC, mean 4 players.

Server facts

What does performance look like on [AU] No Wipe Default Vanilla Server 2?

Averaged over 48 hours: 83 server fps, never under 54. Entity numbers reached 211,591, and that includes buildings, deployables and the rest. The memory field tops out at 4,657 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on [AU] No Wipe Default Vanilla Server 2?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [AU] No Wipe Default Vanilla Server 2. Steam updates your game for you, but the protocol must match to join.

How reliable is [AU] No Wipe Default Vanilla Server 2, and is it online now?

[AU] No Wipe Default Vanilla Server 2 reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 20 October 2026.

Which location does [AU] No Wipe Default Vanilla Server 2 run from?

No region tag is published by [AU] No Wipe Default Vanilla Server 2, though its name points to Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 203.220.52.64:28015.

Map and rules

What rules and settings are recorded for [AU] No Wipe Default Vanilla Server 2?

No gather rate appears in the name: [AU] No Wipe Default Vanilla Server 2. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has [AU] No Wipe Default Vanilla Server 2 loaded?

The game generates the map on [AU] No Wipe Default Vanilla Server 2: procedural, size 6,000, seed 1538826305. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [AU] No Wipe Default Vanilla Server 2 wipe, and how often?

A rhythm cannot be read from the wipes of [AU] No Wipe Default Vanilla Server 2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 8 days 13 hours ago, and that is the one in play.

What is wipe day on [AU] No Wipe Default Vanilla Server 2 like?

Across recent wipes the busiest point averaged 4 players. 8 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain [AU] No Wipe Default Vanilla Server 2?

These Rust Data lists include [AU] No Wipe Default Vanilla Server 2: Oceania Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on [AU] No Wipe Default Vanilla Server 2?

These tags are published by [AU] No Wipe Default Vanilla Server 2 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [AU] No Wipe Default Vanilla Server 2?

Enter client.connect 203.220.52.64:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.youtube.com/watch?v=uTZgVdl0Q5o is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players The server lists 200 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,070 players 11,698 servers online