Online 203.220.52.64:28015 checked 14m ago
[AU] No Wipe Default Vanilla Server 2
Connect
srv = rust.server("203.220.52.64:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 11:27 UTC8d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1538826305
- map
- Procedural Map
- size
- 6000
- seed
- 1538826305
Server
srv.info()- address
- 203.220.52.64:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 11:27 UTC
- hostname
- –
- first seen
- 20 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 148 on average | 11/100 |
| 1 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 120 on average | 42/100 |
| 2 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 7/150 |
| 3 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 14/100 |
| 4 | Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 8/100 |
| 5 | Rustoria.co - AU Premium | OC · groups of 16+ · biweekly · 27 on average | 3/200 |
Quick answers
From the figures on this page.
Population data
How does [AU] No Wipe Default Vanilla Server 2 compare in the rankings?
Player hours over seven days put [AU] No Wipe Default Vanilla Server 2 at #2,273, in the top 10% of the ranked set.
How many players does [AU] No Wipe Default Vanilla Server 2 hold at once?
The sample now reads 0 players for [AU] No Wipe Default Vanilla Server 2, out of 200 slots. Over the last seven days it averaged 2 players and peaked at 7. Peak hour in the last 48 hours: 09:00 UTC, mean 4 players.
Server facts
What does performance look like on [AU] No Wipe Default Vanilla Server 2?
Averaged over 48 hours: 83 server fps, never under 54. Entity numbers reached 211,591, and that includes buildings, deployables and the rest. The memory field tops out at 4,657 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [AU] No Wipe Default Vanilla Server 2?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [AU] No Wipe Default Vanilla Server 2. Steam updates your game for you, but the protocol must match to join.
How reliable is [AU] No Wipe Default Vanilla Server 2, and is it online now?
[AU] No Wipe Default Vanilla Server 2 reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 20 October 2026.
Which location does [AU] No Wipe Default Vanilla Server 2 run from?
No region tag is published by [AU] No Wipe Default Vanilla Server 2, though its name points to Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 203.220.52.64:28015.
Map and rules
What rules and settings are recorded for [AU] No Wipe Default Vanilla Server 2?
No gather rate appears in the name: [AU] No Wipe Default Vanilla Server 2. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has [AU] No Wipe Default Vanilla Server 2 loaded?
The game generates the map on [AU] No Wipe Default Vanilla Server 2: procedural, size 6,000, seed 1538826305. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [AU] No Wipe Default Vanilla Server 2 wipe, and how often?
A rhythm cannot be read from the wipes of [AU] No Wipe Default Vanilla Server 2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 8 days 13 hours ago, and that is the one in play.
What is wipe day on [AU] No Wipe Default Vanilla Server 2 like?
Across recent wipes the busiest point averaged 4 players. 8 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain [AU] No Wipe Default Vanilla Server 2?
These Rust Data lists include [AU] No Wipe Default Vanilla Server 2: Oceania Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [AU] No Wipe Default Vanilla Server 2?
These tags are published by [AU] No Wipe Default Vanilla Server 2 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [AU] No Wipe Default Vanilla Server 2?
Enter client.connect 203.220.52.64:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.youtube.com/watch?v=uTZgVdl0Q5o is the website recorded for it.
