Offline 204.111.11.150:28015 checked 26d ago
Mark's Rust Test Server
Connect
srv = rust.server("204.111.11.150:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 204.111.11.150:28015
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 5 Aug 2023, 14:50 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 446/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 386/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147/200 |
Quick answers
From the figures on this page.
Population
What position does Mark's Rust Test Server take in the server rankings?
Rank #15,948 on seven-day player hours for Mark's Rust Test Server, within the top 70% of all ranked servers.
What population does Mark's Rust Test Server carry?
Mark's Rust Test Server returns no live count at this refresh, having last been seen 26 days 15 hours ago.
Server facts
What Rust version does Mark's Rust Test Server run?
Version Rust network protocol 2405 and build 85678 on Windows is reported by Mark's Rust Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Mark's Rust Test Server, and is it online now?
Offline now for Mark's Rust Test Server, last seen 26 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.
Where does Mark's Rust Test Server sit?
There is no region published for Mark's Rust Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 204.111.11.150:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Mark's Rust Test Server?
The name Mark's Rust Test Server carries no gather rate. Group limits do not appear in its data. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Mark's Rust Test Server?
A procedural map runs on Mark's Rust Test Server, generated by the game.
Wipes and dates
When does Mark's Rust Test Server wipe, and how often?
A rhythm cannot be read from the wipes of Mark's Rust Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 1180 days 20 hours ago.
Tags, lists
Where does Mark's Rust Test Server appear among Rust Data lists and filters?
On Rust Data, Mark's Rust Test Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.
How should you read the server tags on Mark's Rust Test Server?
Read by the game's server browser, the tags Mark's Rust Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; v2405 (Protocol): The server speaks protocol 2405, so match your game version; cs85678 (Build): Build number: 85678; ptrak (Networking): The network layer is RakNet, standard for the game; he7280591 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Mark's Rust Test Server?
In Rust, F1 opens the console: type client.connect 204.111.11.150:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.