Rust Data

rustdata.spaceservers204.111.134.123:28016.ipynb

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Offline 204.111.134.123:28015 checked 35d ago

My Rust server | Powered by AMP

pve

Connect

srv = rust.server("204.111.134.123:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,787 # top 71%
last wipe 48d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
204.111.134.123:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
11 Sep 2026, 04:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average47/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average36/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average22/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average16/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average19/200
5JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average10/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Player hours over seven days put My Rust server | Powered by AMP at #15,787, in the top 71% of the ranked set.

What population does My Rust server | Powered by AMP carry?

The current row shows My Rust server | Powered by AMP offline; the last response was 35 days ago.

Server facts

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2633 and build 165217 on Linux is what My Rust server | Powered by AMP runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and what does its uptime show?

Offline now for My Rust server | Powered by AMP, last seen 35 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 204.111.134.123:28015.

Rules, settings, map

Which settings and rules does My Rust server | Powered by AMP run?

You will not find a gather rate in the string My Rust server | Powered by AMP. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

The record for My Rust server | Powered by AMP holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 48 days 12 hours ago.

Tags and filters

Which Rust Data filters and lists contain My Rust server | Powered by AMP?

The Rust Data lists that My Rust server | Powered by AMP fits are: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 204.111.134.123:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,467 players 11,887 servers online