Offline 204.194.118.243:28015 checked 24d ago
Rust Privado [Tailscale]
Connect
srv = rust.server("204.194.118.243:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 204.194.118.243:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 23:15 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 270/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 723/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 804/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 629/725 |
Quick answers
From the figures on this page.
Population data
How does Rust Privado [Tailscale] compare in the rankings?
Rank #15,975 on seven-day player hours for Rust Privado [Tailscale], within the top 71% of all ranked servers.
How many players does Rust Privado [Tailscale] hold at once?
Offline now for Rust Privado [Tailscale], with the last sample 24 days 22 hours ago.
Server data
What Rust version does Rust Privado [Tailscale] run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Rust Privado [Tailscale]. The protocol has to match before you can join, and Steam does the updating.
Is Rust Privado [Tailscale] up, and what does its uptime show?
The latest sample has Rust Privado [Tailscale] offline, with a last sighting 24 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.
Which location does Rust Privado [Tailscale] run from?
For Rust Privado [Tailscale], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 204.194.118.243:28015.
Settings and map
What rules and settings are recorded for Rust Privado [Tailscale]?
No gather rate appears in the name: Rust Privado [Tailscale]. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has Rust Privado [Tailscale] loaded?
A procedural map runs on Rust Privado [Tailscale], generated by the game.
Wipes and dates
When does Rust Privado [Tailscale] wipe, and how often?
Too few wipes are on record for Rust Privado [Tailscale] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 22 hours ago.
Tags and filters
Which Rust Data filters and lists contain Rust Privado [Tailscale]?
These Rust Data lists include Rust Privado [Tailscale]: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Privado [Tailscale]?
Read by the game's server browser, the tags Rust Privado [Tailscale] publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Rust Privado [Tailscale]?
In Rust, F1 opens the console: type client.connect 204.194.118.243:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.