Offline 205.133.134.10:28015 checked 6d ago
My Rust server | Powered by AMP
Connect
srv = rust.server("205.133.134.10:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 15:30 UTC15d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 205.133.134.10:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 15:30 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 162/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 34/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 45/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Rust server | Powered by AMP rank?
Rank #15,349 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.
How many players does My Rust server | Powered by AMP hold at once?
My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 6 days 10 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is My Rust server | Powered by AMP on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Rust server | Powered by AMP, and is it up?
My Rust server | Powered by AMP is offline at this refresh; the last response came 6 days 10 hours ago. Uptime of 8% across the last 7 full days: 13 hours of 168. Rust Data logged it first on 1 October 2026.
In which location is My Rust server | Powered by AMP hosted?
For My Rust server | Powered by AMP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 205.133.134.10:28015 is its address.
Map and rules
Which rules apply on My Rust server | Powered by AMP, and what settings?
No gather rate appears in the name: My Rust server | Powered by AMP. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Rust server | Powered by AMP loaded?
My Rust server | Powered by AMP runs a procedural map, which the game generates.
Wipe data
When does My Rust server | Powered by AMP wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 9 hours ago.
On My Rust server | Powered by AMP, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?
These Rust Data lists include My Rust server | Powered by AMP: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Rust server | Powered by AMP?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to My Rust server | Powered by AMP?
The manual route: launch Rust, F1, then client.connect 205.133.134.10:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.