Rust Data

rustdata.spaceservers205.210.53.26:28017.ipynb

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Online 205.210.53.26:28015 checked 14m ago

The Long Junk Road | Builders Paradise

moddedoxide

Connect

srv = rust.server("205.210.53.26:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,388 # top 70%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 04:23 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
205.210.53.26:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 04:23 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average183/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average97/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average24/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average9/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average24/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 22 on average34/100

Quick answers

From the figures on this page.

Population data

What position does The Long Junk Road | Builders Paradise take in the server rankings?

Rank #15,388 on seven-day player hours for The Long Junk Road | Builders Paradise, within the top 70% of all ranked servers.

How full does The Long Junk Road | Builders Paradise run?

The sample now reads 0 players for The Long Junk Road | Builders Paradise, out of 20 slots. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on The Long Junk Road | Builders Paradise?

Rust network protocol 2634 and build 166652 on Linux is what The Long Junk Road | Builders Paradise runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is The Long Junk Road | Builders Paradise, and is it online now?

Online is the state at the latest refresh for The Long Junk Road | Builders Paradise. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Where does The Long Junk Road | Builders Paradise sit?

For The Long Junk Road | Builders Paradise, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 205.210.53.26:28015 is its address.

Settings and map

Which rules apply on The Long Junk Road | Builders Paradise, and what settings?

No gather rate appears in the name: The Long Junk Road | Builders Paradise. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has The Long Junk Road | Builders Paradise loaded?

A procedural map runs on The Long Junk Road | Builders Paradise, generated by the game.

Wipes and dates

When does The Long Junk Road | Builders Paradise wipe, and how often?

A rhythm cannot be read from the wipes of The Long Junk Road | Builders Paradise on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 16 hours ago, and that is the one in play.

On The Long Junk Road | Builders Paradise, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 10 hours in.

Tags and filters

Where does The Long Junk Road | Builders Paradise appear among Rust Data lists and filters?

The Rust Data lists that The Long Junk Road | Builders Paradise fits are: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on The Long Junk Road | Builders Paradise hold?

Read by the game's server browser, the tags The Long Junk Road | Builders Paradise publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into The Long Junk Road | Builders Paradise?

Enter client.connect 205.210.53.26:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,654 players 11,869 servers online