Online 205.210.53.26:28015 checked 14m ago
The Long Junk Road | Builders Paradise
Connect
srv = rust.server("205.210.53.26:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 04:23 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 205.210.53.26:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 04:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 110 on average | 183/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 97/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 24/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 9/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 24/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 22 on average | 34/100 |
Quick answers
From the figures on this page.
Population data
What position does The Long Junk Road | Builders Paradise take in the server rankings?
Rank #15,388 on seven-day player hours for The Long Junk Road | Builders Paradise, within the top 70% of all ranked servers.
How full does The Long Junk Road | Builders Paradise run?
The sample now reads 0 players for The Long Junk Road | Builders Paradise, out of 20 slots. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on The Long Junk Road | Builders Paradise?
Rust network protocol 2634 and build 166652 on Linux is what The Long Junk Road | Builders Paradise runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The Long Junk Road | Builders Paradise, and is it online now?
Online is the state at the latest refresh for The Long Junk Road | Builders Paradise. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
Where does The Long Junk Road | Builders Paradise sit?
For The Long Junk Road | Builders Paradise, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 205.210.53.26:28015 is its address.
Settings and map
Which rules apply on The Long Junk Road | Builders Paradise, and what settings?
No gather rate appears in the name: The Long Junk Road | Builders Paradise. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has The Long Junk Road | Builders Paradise loaded?
A procedural map runs on The Long Junk Road | Builders Paradise, generated by the game.
Wipes and dates
When does The Long Junk Road | Builders Paradise wipe, and how often?
A rhythm cannot be read from the wipes of The Long Junk Road | Builders Paradise on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 16 hours ago, and that is the one in play.
On The Long Junk Road | Builders Paradise, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 10 hours in.
Tags and filters
Where does The Long Junk Road | Builders Paradise appear among Rust Data lists and filters?
The Rust Data lists that The Long Junk Road | Builders Paradise fits are: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on The Long Junk Road | Builders Paradise hold?
Read by the game's server browser, the tags The Long Junk Road | Builders Paradise publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into The Long Junk Road | Builders Paradise?
Enter client.connect 205.210.53.26:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.