Offline 206.248.200.242:28015 checked 1h ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("206.248.200.242:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 14:05 UTC2h ago | NaN | NaN | running | 0 |
| 1 | Fri 16 Oct, 02:14 UTC13d ago | 1 | NaN | NaN | 1 |
| 2 | Thu 15 Oct, 13:37 UTC14d ago | 1 | NaN | 0.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 206.248.200.242:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 14:22 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 440/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 447/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 976/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 63/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 992/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Population data
How does Name of Server as Shown on the Client Server List compare in the rankings?
Rank #14,219 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 64% of all ranked servers.
How many players does Name of Server as Shown on the Client Server List hold at once?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.
Server facts
What Rust version does Name of Server as Shown on the Client Server List run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.
Is Name of Server as Shown on the Client Server List up, and what does its uptime show?
Offline now for Name of Server as Shown on the Client Server List, last seen 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 206.248.200.242:28015.
Map and rules
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
Irregular wipe times on Name of Server as Shown on the Client Server List leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 1 hours ago, and that is the one in play.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 206.248.200.242:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.