Rust Data

rustdata.spaceservers206.248.200.242:28017.ipynb

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Offline 206.248.200.242:28015 checked 1h ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("206.248.200.242:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #14,219 # top 64%
last wipe 1h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 14:05 UTC2h ago NaN NaN running 0
1 Fri 16 Oct, 02:14 UTC13d ago 1 NaN NaN 1
2 Thu 15 Oct, 13:37 UTC14d ago 1 NaN 0.5 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
206.248.200.242:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 14:22 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average447/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average976/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population data

How does Name of Server as Shown on the Client Server List compare in the rankings?

Rank #14,219 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 64% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List hold at once?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.

Server facts

What Rust version does Name of Server as Shown on the Client Server List run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.

Is Name of Server as Shown on the Client Server List up, and what does its uptime show?

Offline now for Name of Server as Shown on the Client Server List, last seen 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 October 2026.

Where does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 206.248.200.242:28015.

Map and rules

Which rules apply on Name of Server as Shown on the Client Server List, and what settings?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

Irregular wipe times on Name of Server as Shown on the Client Server List leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 1 hours ago, and that is the one in play.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Name of Server as Shown on the Client Server List?

In Rust, F1 opens the console: type client.connect 206.248.200.242:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,005 players 11,867 servers online