Rust Data

rustdata.spaceservers207.136.64.12:28116.ipynb

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Offline 207.136.64.12:28115 checked 34d ago

Phoenix Worldgen Calibration 001

Connect

srv = rust.server("207.136.64.12:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,465 # top 71%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 16:22 UTC34d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
207.136.64.12:28115
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 16:22 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average300/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average19/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average188/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average99/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average25/100

Quick answers

From the figures on this page.

Population data

What position does Phoenix Worldgen Calibration 001 take in the server rankings?

Player hours over seven days put Phoenix Worldgen Calibration 001 at #15,465, in the top 71% of the ranked set.

How full does Phoenix Worldgen Calibration 001 run?

The current row shows Phoenix Worldgen Calibration 001 offline; the last response was 34 days 14 hours ago.

Server facts

Which Rust version is Phoenix Worldgen Calibration 001 on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Phoenix Worldgen Calibration 001. Steam updates your game for you, but the protocol must match to join.

How reliable is Phoenix Worldgen Calibration 001, and is it online now?

Offline now for Phoenix Worldgen Calibration 001, last seen 34 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 23 September 2026.

Which location does Phoenix Worldgen Calibration 001 run from?

For Phoenix Worldgen Calibration 001, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 207.136.64.12:28115 is its address.

Settings and map

Which rules apply on Phoenix Worldgen Calibration 001, and what settings?

The name Phoenix Worldgen Calibration 001 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Phoenix Worldgen Calibration 001 selected?

Phoenix Worldgen Calibration 001 runs a procedural map, which the game generates.

Wipes and dates

When does Phoenix Worldgen Calibration 001 wipe, and how often?

Too few wipes are on record for Phoenix Worldgen Calibration 001 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 34 days 14 hours ago.

On Phoenix Worldgen Calibration 001, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Phoenix Worldgen Calibration 001 appear among Rust Data lists and filters?

These Rust Data lists include Phoenix Worldgen Calibration 001: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Phoenix Worldgen Calibration 001?

Read by the game's server browser, the tags Phoenix Worldgen Calibration 001 publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Phoenix Worldgen Calibration 001?

The manual route: launch Rust, F1, then client.connect 207.136.64.12:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,519 players 11,628 servers online