Rust Data

rustdata.spaceservers207.216.54.49:28027.ipynb

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Online 207.216.54.49:28025 checked 12m ago

Dook's Dungeon

monthly wipes moddedoxide

Connect

srv = rust.server("207.216.54.49:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #11,479 # top 52%
last wipe 49d ago # monthly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337420
No map picture published
map
Procedural Map
size
4500
seed
1337420
Open on RustMaps

Server

srv.info()
address
207.216.54.49:28025
region
–
max players
500
group limit
8, the default
wipe schedule
monthly
last wipe
10 Sep 2026, 02:34 UTC
hostname
router.keithscomputers.ca:28025
first seen
13 Sep 2026

Operator · keithscomputers.ca

rust.servers(operator="keithscomputers.ca").sort_values("players")
serverplayers
0 Goopserver0/500

2 servers publish a keithscomputers.ca hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average29/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average98/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average46/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average69/1000

Quick answers

From the figures on this page.

Population

How does Dook's Dungeon compare in the rankings?

Player hours over seven days put Dook's Dungeon at #11,479, in the top 52% of the ranked set.

How many players does Dook's Dungeon hold at once?

Dook's Dungeon reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What does performance look like on Dook's Dungeon?

Server fps over the last 48 hours averages 120; the floor is 49. Entity numbers reached 124,093, and that includes buildings, deployables and the rest. A high of 3,686 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Dook's Dungeon run?

Rust network protocol 2635 and build 168909 on Linux is what Dook's Dungeon runs. The protocol has to match before you can join, and Steam does the updating.

Is Dook's Dungeon up, and what does its uptime show?

Dook's Dungeon reports itself online at the current refresh. Count back 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 166 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is Dook's Dungeon hosted?

For Dook's Dungeon, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 207.216.54.49:28025 is its address.

Rules, settings, map

What rules and settings are recorded for Dook's Dungeon?

No gather rate appears in the name: Dook's Dungeon. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Dook's Dungeon selected?

Size 4,500, seed 1337420: the procedural map on Dook's Dungeon, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Dook's Dungeon wipe, and on what schedule?

An estimate from the force wipe gives Dook's Dungeon's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 49 days 3 hours ago, and that is the one in play. The tags list wipes as monthly.

Tags and filters

Which lists on Rust Data hold Dook's Dungeon, and which filters?

These Rust Data lists include Dook's Dungeon: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which operator runs Dook's Dungeon?

A keithscomputers.ca hostname is published by Dook's Dungeon and by 1 other server we track, which suggests the same operator runs them.

Which meanings do the tags on Dook's Dungeon hold?

Read by the game's server browser, the tags Dook's Dungeon publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Dook's Dungeon?

The manual route: launch Rust, F1, then client.connect 207.216.54.49:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/bG9qzKBW is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,784 players 11,611 servers online