Online 207.216.54.49:28025 checked 12m ago
Dook's Dungeon
Connect
srv = rust.server("207.216.54.49:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337420- map
- Procedural Map
- size
- 4500
- seed
- 1337420
Server
srv.info()- address
- 207.216.54.49:28025
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 10 Sep 2026, 02:34 UTC
- hostname
- router.keithscomputers.ca:28025
- first seen
- 13 Sep 2026
Operator · keithscomputers.ca
rust.servers(operator="keithscomputers.ca").sort_values("players")
| server | players | |
|---|---|---|
| 0 | Goopserver | 0/500 |
2 servers publish a keithscomputers.ca hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 29/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 98/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 46/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 4/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 69/1000 |
Quick answers
From the figures on this page.
Population
How does Dook's Dungeon compare in the rankings?
Player hours over seven days put Dook's Dungeon at #11,479, in the top 52% of the ranked set.
How many players does Dook's Dungeon hold at once?
Dook's Dungeon reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on Dook's Dungeon?
Server fps over the last 48 hours averages 120; the floor is 49. Entity numbers reached 124,093, and that includes buildings, deployables and the rest. A high of 3,686 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Dook's Dungeon run?
Rust network protocol 2635 and build 168909 on Linux is what Dook's Dungeon runs. The protocol has to match before you can join, and Steam does the updating.
Is Dook's Dungeon up, and what does its uptime show?
Dook's Dungeon reports itself online at the current refresh. Count back 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 166 of 168, 99%. Rust Data logged it first on 13 September 2026.
In which location is Dook's Dungeon hosted?
For Dook's Dungeon, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 207.216.54.49:28025 is its address.
Rules, settings, map
What rules and settings are recorded for Dook's Dungeon?
No gather rate appears in the name: Dook's Dungeon. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Dook's Dungeon selected?
Size 4,500, seed 1337420: the procedural map on Dook's Dungeon, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Dook's Dungeon wipe, and on what schedule?
An estimate from the force wipe gives Dook's Dungeon's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 49 days 3 hours ago, and that is the one in play. The tags list wipes as monthly.
Tags and filters
Which lists on Rust Data hold Dook's Dungeon, and which filters?
These Rust Data lists include Dook's Dungeon: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator runs Dook's Dungeon?
A keithscomputers.ca hostname is published by Dook's Dungeon and by 1 other server we track, which suggests the same operator runs them.
Which meanings do the tags on Dook's Dungeon hold?
Read by the game's server browser, the tags Dook's Dungeon publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Dook's Dungeon?
The manual route: launch Rust, F1, then client.connect 207.216.54.49:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/bG9qzKBW is the website recorded for it.