Offline 207.231.82.103:28015 checked 35d ago
dill.moe
Connect
srv = rust.server("207.231.82.103:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 207.231.82.103:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 17:01 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 513/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 315/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 91/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 111/200 |
Quick answers
From the figures on this page.
Player counts
How does dill.moe compare in the rankings?
Over the last seven days dill.moe sits at #15,490 on player hours, in the top 70% of ranked servers.
What population does dill.moe carry?
The current row shows dill.moe offline; the last response was 35 days 9 hours ago.
Server data
What is the Rust version on dill.moe?
The build is Rust network protocol 2633 and build 165217 on Linux, run by dill.moe. Steam updates your game for you, but the protocol must match to join.
How reliable is dill.moe, and is it up?
The latest sample has dill.moe offline, with a last sighting 35 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 September 2026.
Where does dill.moe sit?
There is no region published for dill.moe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 207.231.82.103:28015 is its address.
Map and rules
What rules and settings are recorded for dill.moe?
You will not find a gather rate in the string dill.moe. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has dill.moe loaded?
dill.moe runs a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does dill.moe wipe, and how often?
The record for dill.moe holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 37 days 4 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold dill.moe, and which filters?
The Rust Data lists that dill.moe fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on dill.moe?
The game's server browser reads these tags from dill.moe: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into dill.moe?
The manual route: launch Rust, F1, then client.connect 207.231.82.103:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.