Rust Data

rustdata.spaceservers208.113.211.121:27017.ipynb

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Online 208.113.211.121:28015 checked 10m ago

Tyler's Rust Server

Connect

srv = rust.server("208.113.211.121:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 02:42 UTC15d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of Tyler's Rust Server
map
Procedural Map
size
3000
seed
1337
Open on RustMaps

Server

srv.info()
address
208.113.211.121:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 02:42 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average344/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average982/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average50/250

Quick answers

From the figures on this page.

Player counts

How does Tyler's Rust Server compare in the rankings?

Rank #15,310 on seven-day player hours for Tyler's Rust Server, within the top 69% of all ranked servers.

How many players does Tyler's Rust Server hold at once?

Current row: 0 players on Tyler's Rust Server, against 40 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Tyler's Rust Server run?

The 48-hour average is 193 server fps, with a low of 157. Entity numbers reached 47,313, and that includes buildings, deployables and the rest. A high of 1,970 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Tyler's Rust Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Tyler's Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Tyler's Rust Server, and is it online now?

Tyler's Rust Server reports itself online at the current refresh. A restart about 2 days 6 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Tyler's Rust Server hosted?

For Tyler's Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 208.113.211.121:28015 is its address.

Map and rules

Which rules apply on Tyler's Rust Server, and what settings?

You will not find a gather rate in the string Tyler's Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Tyler's Rust Server?

Size 3,000, seed 1337: the procedural map on Tyler's Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Tyler's Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Tyler's Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 15 hours ago, and that is the one in play.

On Tyler's Rust Server, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Tyler's Rust Server, and which filters?

On Rust Data, Tyler's Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Tyler's Rust Server hold?

These tags are published by Tyler's Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Tyler's Rust Server?

Enter client.connect 208.113.211.121:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,658 players 11,891 servers online