Rust Data

rustdata.spaceservers208.52.152.43:28013.ipynb

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Offline 208.52.152.43:28015 checked 1d ago

Rust In Paradise

Connect

srv = rust.server("208.52.152.43:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0013:0016:0019:0022:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246810:0013:0016:0019:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 16:24 UTC21d ago 1 NaN running 0
1 Mon 28 Sep, 02:28 UTC30d ago 1 halved by day 1 8.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1337
Map of Rust In Paradise
map
Procedural Map
size
2500
seed
1337
Open on RustMaps

Server

srv.info()
address
208.52.152.43:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 16:24 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average500/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average313/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average35/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average35/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average157/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust In Paradise rank?

Player hours over seven days put Rust In Paradise at #15,399, in the top 69% of the ranked set.

How many players does Rust In Paradise hold at once?

Rust In Paradise returns no live count at this refresh, having last been seen 32 hours ago. Over the last seven days it averaged 0 players.

Server data

How well does Rust In Paradise perform?

Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 29,170 entities. A high of 2,402 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rust In Paradise on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust In Paradise. Joining needs the same protocol on your game; Steam handles the update.

Is Rust In Paradise up, and what does its uptime show?

Rust In Paradise is offline at this refresh; the last response came 32 hours ago. Count back 20 days 8 hours from its reported uptime to get the last restart. 146 of 168 hours up over the last 7 full days, or 87%. The first row Rust Data holds for it is dated 28 September 2026.

Which location does Rust In Paradise run from?

No region is published by Rust In Paradise. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 208.52.152.43:28015.

Settings and map

Which rules apply on Rust In Paradise, and what settings?

The name Rust In Paradise carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust In Paradise?

Size 2,500, seed 1337: the procedural map on Rust In Paradise, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Rust In Paradise wipe, and on what schedule?

Too few wipes are on record for Rust In Paradise to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 17 hours ago, and that is the one in play.

On Rust In Paradise, what happens on wipe day?

The average peak over recent wipes is 1 players. 5 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which Rust Data filters and lists contain Rust In Paradise?

On Rust Data, Rust In Paradise appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust In Paradise?

The game's server browser reads these tags from Rust In Paradise: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Rust In Paradise?

In Rust, F1 opens the console: type client.connect 208.52.152.43:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,688 players 11,669 servers online