Online 208.52.152.43:28215 checked 9m ago
A Rust Server
Connect
srv = rust.server("208.52.152.43:28213")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1337
- map
- Procedural Map
- size
- 3000
- seed
- 1337
Server
srv.info()- address
- 208.52.152.43:28215
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 16:13 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 162/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 69/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Rust Server rank?
Over the last seven days A Rust Server sits at #15,341 on player hours, in the top 69% of ranked servers.
What population does A Rust Server carry?
The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on A Rust Server?
Averaged over 48 hours: 5 server fps, never under 5. The entity count peaked at 48,016, covering buildings, deployables and the rest of the world. A high of 2,987 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A Rust Server on?
The build is Rust network protocol 2634 and build 167398 on Linux, run by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is A Rust Server up, and what does its uptime show?
A Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 19 days 11 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.
In which location is A Rust Server hosted?
No region is published by A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 208.52.152.43:28215.
Settings and map
Which rules apply on A Rust Server, and what settings?
No gather rate appears in the name: A Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has A Rust Server loaded?
Size 3,000, seed 1337: the procedural map on A Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does A Rust Server wipe, and on what schedule?
The record for A Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 19 days 13 hours ago.
Lists and tags
Which lists on Rust Data hold A Rust Server, and which filters?
On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join A Rust Server?
In Rust, F1 opens the console: type client.connect 208.52.152.43:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.