Online 208.52.153.33:28019 checked 10m ago
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base
Connect
srv = rust.server("208.52.153.33:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 44 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:27 UTC FW26d ago | 8 | NaN | running | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 526093423
- map
- Procedural Map
- size
- 4000
- seed
- 526093423
Server
srv.info()- address
- 208.52.153.33:28019
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 48/100 |
| 1 | Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 7/100 |
| 2 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 1/200 |
| 3 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8/50 |
| 4 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 2/40 |
| 5 | [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 3 on average | 3/35 |
Quick answers
From the figures on this page.
Population data
What position does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base take in the server rankings?
Over the last seven days №[3] D2S Ultimate PvE 1000 Zombies Raidable Base sits at #4,128 on player hours, in the top 19% of ranked servers.
How full does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base run?
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 5. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 3 players.
Server facts
What does performance look like on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
Server fps over the last 48 hours averages 30; the floor is 26. Buildings, deployables and all else in the world took the count as high as 161,706 entities. Memory peaked at 4,033 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
Version Rust network protocol 2635 and build 168909 on Linux is reported by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. Joining needs the same protocol on your game; Steam handles the update.
How reliable is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, and is it up?
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base reports itself online at the current refresh. Count back 23 hours from its reported uptime to get the last restart. 163 of 168 hours up over the last 7 full days, or 97%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base run from?
No region is published by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. Rust Data does not look up where the machine stands; it shows where a server says it is. 208.52.153.33:28019 is its address.
Rules, settings, map
What rules and settings are recorded for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
The name №[3] D2S Ultimate PvE 1000 Zombies Raidable Base carries no gather rate. Eight players per group: that is the game's default, and it applies here. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.
What is the map on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
Size 4,000, seed 526093423: the procedural map on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipe, and how often?
The only wipe №[3] D2S Ultimate PvE 1000 Zombies Raidable Base takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 17 hours ago. Its tags carry a monthly wipe schedule.
On №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, what happens on wipe day?
The average peak over recent wipes is 8 players. Peak population on the latest wipe came 44 hours in.
Tags and filters
Where does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base appear among Rust Data lists and filters?
These Rust Data lists include №[3] D2S Ultimate PvE 1000 Zombies Raidable Base: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed, Rust roleplay servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
These tags are published by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Roleplay server; ^c (Creative): Nothing to gather; build freely; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
Enter client.connect 208.52.153.33:28019 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://d2s.tebex.io/ is the website recorded for it.
