Rust Data

rustdata.spaceservers208.52.153.33:28026.ipynb

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Online 208.52.153.33:28029 checked 9m ago

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("208.52.153.33:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 2/60 # 3% full
7-day average 1 # peak 6
rank #3,258 # top 15%
last wipe 27d ago # monthly schedule
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:28 UTC FW27d ago 13 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C
map
Procedural Map
size
4000
seed
1337
Open on RustMaps

Server

srv.info()
address
208.52.153.33:28029
region
–
max players
60
group limit
20 max
wipe schedule
monthly
last wipe
1 Oct 2026, 19:28 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Dare2Survive: Epic-Z PvE 1000+ zombies, boss fights, and nonstop chaos. Challenging monthly-wipe survival built for fighters. 45min day / 5min night. Keep gear on revive. Custom Crafting, XP, Rust Rewards, and x2 RP Happy Hour. Events: Raidable Bases, Convoy, Plane Crash, Paratroopers. Survive the Epic-Z outbreak.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average0/100
1Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average10/100
2RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average10/200
3[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average4/50
4UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average4/40
5[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 3 on average0/35

Quick answers

From the figures on this page.

Player counts

What position does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C take in the server rankings?

Rank #3,258 on seven-day player hours for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, within the top 15% of all ranked servers.

How full does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C reports 2 players at this refresh, with 60 slots configured. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 2 players.

Server data

How well does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C perform?

The 48-hour average is 30 server fps, with a low of 26. Entity numbers reached 195,987, and that includes buildings, deployables and the rest. A high of 4,825 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

Rust network protocol 2635 and build 168909 on Linux is what №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs. Steam updates your game for you, but the protocol must match to join.

Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C up, and what does its uptime show?

The current sample puts №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C online. The uptime it reports puts the last restart about 1 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C sit?

There is no region published for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 208.52.153.33:28029 is its address.

Rules, settings, map

Which settings and rules does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

No gather rate appears in the name: №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. 20 players is the maximum per group. Game mode build & creative, with this note: sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is not running; Valve's anti-cheat is off.

Which map has №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C loaded?

Size 4,000, seed 1337: the procedural map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipe?

A single wipe each month, the force wipe, is all №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 7 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C like?

Recent wipes averaged 13 players at their peak. The crowd on the latest wipe topped out 22 hours after it began.

Tags, lists

Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C appear among Rust Data lists and filters?

On Rust Data, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C appears in these lists: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The game's server browser reads these tags from №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): 60 slots in total; ts20 (Group limit): The team cap is 20; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^r (Roleplay): Roleplay server; ^c (Creative): Nothing to gather; build freely; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

In Rust, F1 opens the console: type client.connect 208.52.153.33:28029. Launch Rust on this page does the same by opening the game through Steam and connecting. https://d2s.tebex.io/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp60
Max players 60 slots in total.
ts20
Group limit The team cap is 20.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^r
Roleplay Roleplay server.
^c
Creative Nothing to gather; build freely.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,972 players 11,694 servers online