Rust Data

rustdata.spaceservers208.52.153.33:28096.ipynb

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Online 208.52.153.33:28099 checked 15m ago

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

2x monthly wipes vanillamoddedoxide

Connect

srv = rust.server("208.52.153.33:28096")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 0 # peak 4
rank #4,538 # top 20%
last wipe 27d ago # monthly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
135d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:28 UTC FW27d ago 8 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1043041674
Map of №[6] D2S Apocalypse 2X-10X PvE Night Zombies
map
Procedural Map
size
4000
seed
1043041674
Open on RustMaps

Server

srv.info()
address
208.52.153.33:28099
region
–
max players
60
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 19:28 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
D2S: Apocalypse PvE Survive the chaos. Own the apocalypse. PvE that feels like PvP. Monument Bosses: 5000 HP • 500 RP Night Reapers: Attack bases after dark. Day Scavengers: Avoid fights unless you want trouble. Advanced Crafting & Triggerable Events. RP Skills: Gather 2x–10x • Mon/Wed x3 • Tue/Thu x2 Build smart. Fight harder. Survive longer.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average5/100
1Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average7/100
2RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average15/200
3[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average8/50
4AlexRust X2 WIPE 23.10EU · groups of 30+ · 2x · weekly · 5 on average4/100
5UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average6/40

Quick answers

From the figures on this page.

Population data

What position does №[6] D2S Apocalypse 2X-10X PvE Night Zombies take in the server rankings?

Player hours over seven days put №[6] D2S Apocalypse 2X-10X PvE Night Zombies at #4,538, in the top 20% of the ranked set.

How many players does №[6] D2S Apocalypse 2X-10X PvE Night Zombies hold at once?

The sample now reads 0 players for №[6] D2S Apocalypse 2X-10X PvE Night Zombies, out of 60 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 01:00 UTC, mean 2 players.

About the server

How smoothly does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?

Server fps over the last 48 hours averages 30; the floor is 29. The entity count peaked at 100,373, covering buildings, deployables and the rest of the world. The memory field tops out at 3,745 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Steam updates your game for you, but the protocol must match to join.

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies up, and what does its uptime show?

The current sample puts №[6] D2S Apocalypse 2X-10X PvE Night Zombies online. The uptime it reports puts the last restart about 10 hours ago. Over the last 7 full days the hours up number 144 of 168, 86%. Rust Data logged it first on 13 September 2026.

In which location is №[6] D2S Apocalypse 2X-10X PvE Night Zombies hosted?

No region is published by №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 208.52.153.33:28099 is its address.

Settings and map

Which settings and rules does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?

Gather sits at 2x, read from the server's own name: №[6] D2S Apocalypse 2X-10X PvE Night Zombies. No custom cap; the default of 8 players per group stands. Recorded as build & creative, building in a sandbox, no gathering. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

What is the map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The game generates the map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies: procedural, size 4,000, seed 1043041674. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipe, and how often?

Once a month №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 4 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on №[6] D2S Apocalypse 2X-10X PvE Night Zombies like?

Recent wipes averaged 8 players at their peak. The crowd on the latest wipe topped out 23 hours after it began.

Tags, lists

Which Rust Data filters and lists contain №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

On Rust Data, №[6] D2S Apocalypse 2X-10X PvE Night Zombies appears in these lists: Modded Rust servers, 2x Rust servers, Servers with build or creative tags, Rust creative servers, listed, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meanings do the tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies hold?

Read by the game's server browser, the tags №[6] D2S Apocalypse 2X-10X PvE Night Zombies publishes are: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^r (Roleplay): Roleplay server; ^c (Creative): Build freely, with no gathering: sandbox mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Enter client.connect 208.52.153.33:28099 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://d2s.tebex.io/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp60
Max players 60 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^r
Roleplay Roleplay server.
^c
Creative Build freely, with no gathering: sandbox mode.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,841 players 11,736 servers online