Offline 208.52.153.33:30015 checked 22d ago
№[7] D2S DEAD EARTH Test Server 1
Connect
srv = rust.server("208.52.153.33:30016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:51 UTC FW27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 15565093
- map
- Procedural Map
- size
- 4000
- seed
- 15565093
Server
srv.info()- address
- 208.52.153.33:30015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 48/100 |
| 1 | Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 1/100 |
| 2 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 4/200 |
| 3 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8/50 |
| 4 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 1/40 |
| 5 | [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 2 on average | 8/35 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does №[7] D2S DEAD EARTH Test Server 1 rank?
Over the last seven days №[7] D2S DEAD EARTH Test Server 1 sits at #15,955 on player hours, in the top 72% of ranked servers.
How full does №[7] D2S DEAD EARTH Test Server 1 run?
Offline now for №[7] D2S DEAD EARTH Test Server 1, with the last sample 22 days 3 hours ago.
Server facts
What is the Rust version on №[7] D2S DEAD EARTH Test Server 1?
Rust network protocol 2634 and build 167058 on Linux is what №[7] D2S DEAD EARTH Test Server 1 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is №[7] D2S DEAD EARTH Test Server 1, and is it up?
The latest sample has №[7] D2S DEAD EARTH Test Server 1 offline, with a last sighting 22 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is №[7] D2S DEAD EARTH Test Server 1 hosted?
No region is published by №[7] D2S DEAD EARTH Test Server 1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 208.52.153.33:30015 is its address.
Map and rules
Which rules apply on №[7] D2S DEAD EARTH Test Server 1, and what settings?
You will not find a gather rate in the string №[7] D2S DEAD EARTH Test Server 1. The group limit sits at the default of 8 players. build & creative is the game mode here, and building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC field reads off.
Which map has №[7] D2S DEAD EARTH Test Server 1 loaded?
The game generates the map on №[7] D2S DEAD EARTH Test Server 1: procedural, size 4,000, seed 15565093. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does №[7] D2S DEAD EARTH Test Server 1 wipe?
Once a month №[7] D2S DEAD EARTH Test Server 1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 20 hours ago. A monthly wipe schedule is published in its tags.
On №[7] D2S DEAD EARTH Test Server 1, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Which lists on Rust Data hold №[7] D2S DEAD EARTH Test Server 1, and which filters?
These Rust Data lists include №[7] D2S DEAD EARTH Test Server 1: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust roleplay servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on №[7] D2S DEAD EARTH Test Server 1 hold?
The game's server browser reads these tags from №[7] D2S DEAD EARTH Test Server 1: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): Listed as a roleplay server; ^c (Creative): Build freely, with no gathering: sandbox mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to №[7] D2S DEAD EARTH Test Server 1?
The manual route: launch Rust, F1, then client.connect 208.52.153.33:30015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://d2s.tebex.io/.
