Rust Data

rustdata.spaceservers208.84.102.73:27017.ipynb

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Online NA 208.84.102.73:27015 checked 9m ago

| DEV | USAF Battlefield

moddedcarbon

Connect

srv = rust.server("208.84.102.73:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69% · #1496 in NA
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:37 UTC27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of | DEV | USAF Battlefield
map
Procedural Map
size
6000
seed
1337
Open on RustMaps

Server

srv.info()
address
208.84.102.73:27015
region
NA
max players
40
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 02:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 135 on average251/300
1Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average36/200
2SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average1/100
3Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average5/100
4[NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 1000x · monthly · 2 on average3/200
5Rusty Tugboat | 5x | 5 limit | Tugboats | Skilltree | Shared BPNA · groups of 8+ · 5x · monthly · 2 on average0/100

Quick answers

From the figures on this page.

Population data

What position does | DEV | USAF Battlefield take in the server rankings?

Player hours over the last seven days: #15,269 for | DEV | USAF Battlefield, #1,496 in North America, within the top 69% of the ranked set.

What population does | DEV | USAF Battlefield carry?

The sample now reads 0 players for | DEV | USAF Battlefield, out of 40 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does | DEV | USAF Battlefield run?

Server fps over the last 48 hours averages 142; the floor is 102. Entity numbers reached 210,080, and that includes buildings, deployables and the rest. The memory field tops out at 5,872 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on | DEV | USAF Battlefield?

Rust network protocol 2634 and build 166652 on Linux is what | DEV | USAF Battlefield runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is | DEV | USAF Battlefield, and is it up?

| DEV | USAF Battlefield reports itself online at the current refresh. Count back 6 days 23 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is | DEV | USAF Battlefield hosted?

With its NA tag, | DEV | USAF Battlefield lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 208.84.102.73:27015 is its address.

Map and rules

What rules and settings are recorded for | DEV | USAF Battlefield?

You will not find a gather rate in the string | DEV | USAF Battlefield. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has | DEV | USAF Battlefield loaded?

The game generates the map on | DEV | USAF Battlefield: procedural, size 6,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does | DEV | USAF Battlefield wipe?

Too few wipes are on record for | DEV | USAF Battlefield to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 23 hours ago.

On | DEV | USAF Battlefield, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 23 hours after it began.

Lists and tags

Which Rust Data filters and lists contain | DEV | USAF Battlefield?

The Rust Data lists that | DEV | USAF Battlefield fits are: Modded Rust servers, Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on | DEV | USAF Battlefield?

These tags are published by | DEV | USAF Battlefield and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; modded (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into | DEV | USAF Battlefield?

Enter client.connect 208.84.102.73:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.
modded
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,675 players 11,694 servers online