Rust Data

rustdata.spaceservers208.88.69.27:28721.ipynb

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Offline 208.88.69.27:28720 checked 20d ago

osmium dev p6 (local)

Connect

srv = rust.server("208.88.69.27:28721")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,825 # top 72%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 16:19 UTC20d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
208.88.69.27:28720
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 16:19 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average186/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average244/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average669/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average34/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average753/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average626/725

Quick answers

From the figures on this page.

Population data

What position does osmium dev p6 (local) take in the server rankings?

Rank #15,825 on seven-day player hours for osmium dev p6 (local), within the top 72% of all ranked servers.

How many players does osmium dev p6 (local) hold at once?

Offline now for osmium dev p6 (local), with the last sample 20 days 5 hours ago.

About the server

What is the Rust version on osmium dev p6 (local)?

Version Rust network protocol 2634 and build 167231 on Linux is reported by osmium dev p6 (local). Joining needs the same protocol on your game; Steam handles the update.

How reliable is osmium dev p6 (local), and is it up?

The latest sample has osmium dev p6 (local) offline, with a last sighting 20 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 8 October 2026.

Which location does osmium dev p6 (local) run from?

No region is published by osmium dev p6 (local). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.88.69.27:28720.

Settings and map

Which settings and rules does osmium dev p6 (local) run?

The name osmium dev p6 (local) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has osmium dev p6 (local) selected?

A procedural map runs on osmium dev p6 (local), generated by the game.

Wipe data

On what schedule does osmium dev p6 (local) wipe?

The record for osmium dev p6 (local) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 20 days 5 hours ago, and that is the one in play.

What is wipe day on osmium dev p6 (local) like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain osmium dev p6 (local)?

On Rust Data, osmium dev p6 (local) appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on osmium dev p6 (local) hold?

The game's server browser reads these tags from osmium dev p6 (local): gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to osmium dev p6 (local)?

Enter client.connect 208.88.69.27:28720 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,372 players 11,805 servers online