Offline 208.88.69.27:28730 checked 19d ago
osmium dev p6c-osmium (local)
Connect
srv = rust.server("208.88.69.27:28731")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 16:34 UTC19d ago | 0 | NaN | running | 0 |
| 1 | Thu 8 Oct, 00:47 UTC21d ago | 0 | NaN | 1.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 208.88.69.27:28730
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 16:34 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 562/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 154/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 184/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 333/225 |
Quick answers
From the figures on this page.
Population data
How does osmium dev p6c-osmium (local) compare in the rankings?
Rank #15,825 on seven-day player hours for osmium dev p6c-osmium (local), within the top 72% of all ranked servers.
How many players does osmium dev p6c-osmium (local) hold at once?
The current row shows osmium dev p6c-osmium (local) offline; the last response was 19 days 21 hours ago.
About the server
Which Rust version is osmium dev p6c-osmium (local) on?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev p6c-osmium (local) runs. Steam updates your game for you, but the protocol must match to join.
How reliable is osmium dev p6c-osmium (local), and is it up?
osmium dev p6c-osmium (local) is offline at this refresh; the last response came 19 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.
Where does osmium dev p6c-osmium (local) sit?
There is no region published for osmium dev p6c-osmium (local). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 208.88.69.27:28730.
Map and rules
Which rules apply on osmium dev p6c-osmium (local), and what settings?
No gather rate appears in the name: osmium dev p6c-osmium (local). The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on osmium dev p6c-osmium (local)?
The game generates its map: procedural, on osmium dev p6c-osmium (local).
Wipe schedule
On what schedule does osmium dev p6c-osmium (local) wipe?
Too few wipes are on record for osmium dev p6c-osmium (local) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 19 days 21 hours ago, and that is the one in play.
What is wipe day on osmium dev p6c-osmium (local) like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does osmium dev p6c-osmium (local) appear among Rust Data lists and filters?
The Rust Data lists that osmium dev p6c-osmium (local) fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on osmium dev p6c-osmium (local)?
These tags are published by osmium dev p6c-osmium (local) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join osmium dev p6c-osmium (local)?
The manual route: launch Rust, F1, then client.connect 208.88.69.27:28730. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.