Offline 208.88.69.27:28785 checked 12d ago
osmium release selftest (local)
Connect
srv = rust.server("208.88.69.27:28786")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 208.88.69.27:28785
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 13:14 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 137/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 35/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does osmium release selftest (local) rank?
Over the last seven days osmium release selftest (local) sits at #15,102 on player hours, in the top 70% of ranked servers.
How full does osmium release selftest (local) run?
Offline now for osmium release selftest (local), with the last sample 12 days 15 hours ago.
Server facts
Which Rust version is osmium release selftest (local) on?
Rust network protocol 2635 and build 168268 on Linux is what osmium release selftest (local) runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is osmium release selftest (local), and is it up?
The latest sample has osmium release selftest (local) offline, with a last sighting 12 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 October 2026.
In which location is osmium release selftest (local) hosted?
There is no region published for osmium release selftest (local). Rust Data does not look up where the machine stands; it shows where a server says it is. 208.88.69.27:28785 is its address.
Map and rules
Which rules apply on osmium release selftest (local), and what settings?
No gather rate appears in the name: osmium release selftest (local). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has osmium release selftest (local) selected?
osmium release selftest (local) runs a procedural map, which the game generates.
Wipe data
On what schedule does osmium release selftest (local) wipe?
Too few wipes are on record for osmium release selftest (local) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 15 hours ago.
Tags, lists
Where does osmium release selftest (local) appear among Rust Data lists and filters?
On Rust Data, osmium release selftest (local) appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on osmium release selftest (local)?
The game's server browser reads these tags from osmium release selftest (local): gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168268 (Build): Build number: 168268; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to osmium release selftest (local)?
In Rust, F1 opens the console: type client.connect 208.88.69.27:28785. Launch Rust on this page does the same by opening the game through Steam and connecting.