Offline 208.88.69.27:28820 checked 11d ago
osmium dev o6-p1 (local)
Connect
srv = rust.server("208.88.69.27:28821")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 04:35 UTC11d ago | 0 | NaN | running | 0 |
| 1 | Sat 17 Oct, 20:39 UTC11d ago | 0 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 208.88.69.27:28820
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 04:35 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 307/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 385/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 926/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 979/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 780/800 |
Quick answers
From the figures on this page.
Population data
What position does osmium dev o6-p1 (local) take in the server rankings?
Over the last seven days osmium dev o6-p1 (local) sits at #15,317 on player hours, in the top 70% of ranked servers.
How full does osmium dev o6-p1 (local) run?
The current row shows osmium dev o6-p1 (local) offline; the last response was 11 days 15 hours ago.
Server data
What is the Rust version on osmium dev o6-p1 (local)?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev o6-p1 (local) runs. Joining needs the same protocol on your game; Steam handles the update.
Is osmium dev o6-p1 (local) up, and what does its uptime show?
The latest sample has osmium dev o6-p1 (local) offline, with a last sighting 11 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 8 October 2026.
In which location is osmium dev o6-p1 (local) hosted?
There is no region published for osmium dev o6-p1 (local). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 208.88.69.27:28820 is its address.
Map and rules
What rules and settings are recorded for osmium dev o6-p1 (local)?
You will not find a gather rate in the string osmium dev o6-p1 (local). Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has osmium dev o6-p1 (local) selected?
A procedural map runs on osmium dev o6-p1 (local), generated by the game.
Wipes and dates
When does osmium dev o6-p1 (local) wipe, and on what schedule?
A rhythm cannot be read from the wipes of osmium dev o6-p1 (local) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 15 hours ago.
On osmium dev o6-p1 (local), what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does osmium dev o6-p1 (local) appear among Rust Data lists and filters?
These Rust Data lists include osmium dev o6-p1 (local): Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on osmium dev o6-p1 (local)?
These tags are published by osmium dev o6-p1 (local) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join osmium dev o6-p1 (local)?
The manual route: launch Rust, F1, then client.connect 208.88.69.27:28820. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.