Rust Data

rustdata.spaceservers208.88.69.27:28831.ipynb

Run all rust-data · live

‹ All servers

Offline 208.88.69.27:28830 checked 11d ago

osmium dev ld-o7 (local)

Connect

srv = rust.server("208.88.69.27:28831")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,317 # top 70%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 22:45 UTC11d ago 0 NaN running 0
1 Thu 8 Oct, 04:28 UTC21d ago 0 NaN 9.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
208.88.69.27:28830
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 04:19 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average248/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average172/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average78/200

Quick answers

From the figures on this page.

Population data

How does osmium dev ld-o7 (local) compare in the rankings?

Player hours over seven days put osmium dev ld-o7 (local) at #15,317, in the top 70% of the ranked set.

How many players does osmium dev ld-o7 (local) hold at once?

The current row shows osmium dev ld-o7 (local) offline; the last response was 11 days 3 hours ago.

About the server

Which Rust version is osmium dev ld-o7 (local) on?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev ld-o7 (local) runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is osmium dev ld-o7 (local), and is it up?

osmium dev ld-o7 (local) is offline at this refresh; the last response came 11 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 8 October 2026.

In which location is osmium dev ld-o7 (local) hosted?

For osmium dev ld-o7 (local), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.88.69.27:28830.

Settings and map

What rules and settings are recorded for osmium dev ld-o7 (local)?

No gather rate appears in the name: osmium dev ld-o7 (local). No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has osmium dev ld-o7 (local) loaded?

A procedural map runs on osmium dev ld-o7 (local), generated by the game.

Wipe data

On what schedule does osmium dev ld-o7 (local) wipe?

The record for osmium dev ld-o7 (local) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 11 days 3 hours ago.

What is wipe day on osmium dev ld-o7 (local) like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain osmium dev ld-o7 (local)?

On Rust Data, osmium dev ld-o7 (local) appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on osmium dev ld-o7 (local)?

The game's server browser reads these tags from osmium dev ld-o7 (local): gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join osmium dev ld-o7 (local)?

In Rust, F1 opens the console: type client.connect 208.88.69.27:28830. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build The server runs build 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,895 players 11,615 servers online