Offline 209.147.107.30:28015 checked 1d ago
RustyJay | 3x | Mymini | Buildable Deep Sea
Connect
srv = rust.server("209.147.107.30:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:36 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Tue 22 Sep, 23:08 UTC35d ago | 2 | held half | 8.8 days | 1 |
| 2 | Sat 19 Sep, 01:37 UTC39d ago | 1 | held half | 3.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4050 · seed 6452317
- map
- Procedural Map
- size
- 4050
- seed
- 6452317
Server
srv.info()- address
- 209.147.107.30:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:36 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AlexRust X2 WIPE 23.10 | EU · groups of 30+ · 2x · weekly · 5 on average | 2/100 |
| 1 | SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 27.1 | EU · groups of 48+ · 5x · weekly · 2 on average | 0/100 |
| 2 | [PVE]AMIGOS X5 | EU · groups of 10+ · 5x · biweekly · 1 on average | 3/100 |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 269/999 |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76/999 |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35/150 |
Quick answers
From the figures on this page.
Player counts
What position does RustyJay | 3x | Mymini | Buildable Deep Sea take in the server rankings?
Rank #14,690 on seven-day player hours for RustyJay | 3x | Mymini | Buildable Deep Sea, within the top 66% of all ranked servers.
How many players does RustyJay | 3x | Mymini | Buildable Deep Sea hold at once?
The current row shows RustyJay | 3x | Mymini | Buildable Deep Sea offline; the last response was 46 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 21:00 UTC, mean 0 players.
Server data
What does performance look like on RustyJay | 3x | Mymini | Buildable Deep Sea?
The 48-hour average is 215 server fps, with a low of 215. Buildings, deployables and all else in the world took the count as high as 95,326 entities. Memory peaked at 1,844 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RustyJay | 3x | Mymini | Buildable Deep Sea run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RustyJay | 3x | Mymini | Buildable Deep Sea. Steam updates your game for you, but the protocol must match to join.
How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it up?
Offline now for RustyJay | 3x | Mymini | Buildable Deep Sea, last seen 46 hours ago. Count back 1 hours from its reported uptime to get the last restart. Uptime of 3% across the last 7 full days: 5 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is RustyJay | 3x | Mymini | Buildable Deep Sea hosted?
For RustyJay | 3x | Mymini | Buildable Deep Sea, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 209.147.107.30:28015.
Map and rules
What rules and settings are recorded for RustyJay | 3x | Mymini | Buildable Deep Sea?
Gather sits at 3x, read from the server's own name: RustyJay | 3x | Mymini | Buildable Deep Sea. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RustyJay | 3x | Mymini | Buildable Deep Sea selected?
RustyJay | 3x | Mymini | Buildable Deep Sea runs a procedural map of size 4,050 with seed 6452317, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does RustyJay | 3x | Mymini | Buildable Deep Sea wipe, and how often?
RustyJay | 3x | Mymini | Buildable Deep Sea wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 2 hours ago.
What is wipe day on RustyJay | 3x | Mymini | Buildable Deep Sea like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 20 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Where does RustyJay | 3x | Mymini | Buildable Deep Sea appear among Rust Data lists and filters?
On Rust Data, RustyJay | 3x | Mymini | Buildable Deep Sea appears in these lists: Modded Rust servers, 3x Rust servers, filtered live and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.
How should you read the server tags on RustyJay | 3x | Mymini | Buildable Deep Sea?
These tags are published by RustyJay | 3x | Mymini | Buildable Deep Sea and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join RustyJay | 3x | Mymini | Buildable Deep Sea?
Enter client.connect 209.147.107.30:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.